The Iowa Gambling Task (IGT) is one of the most popular experimental paradigms for comparing complex decision-making across groups. Most commonly, IGT behavior is analyzed using frequentist tests to compare performance across groups, and to compare inferred parameters of cognitive models developed for the IGT. Here, we present a Bayesian alternative based on Bayesian repeated-measures ANOVA for comparing performance, and a suite of three complementary model-based methods for assessing the cognitive processes underlying IGT performance. The three model-based methods involve Bayesian hierarchical parameter estimation, Bayes factor model comparison, and Bayesian latent-mixture modeling. We illustrate these Bayesian methods by applying them to ...
We develop and compare two non-parametric Bayesian ap-proaches for modeling individual differences i...
Hierarchical Bayesian methods offer a principled and comprehensive way to relate psychological model...
Decision making, the process of choosing among a set of options, is a fundamental aspect of everyday...
The Iowa Gambling Task (IGT) is one of the most popular experimental paradigms for comparing complex...
In everyday life, we often have to decide between options that differ in their immediate and long-te...
The Iowa Gambling Task (IGT) is a well–studied experimental paradigm known to simulate both intact a...
The purpose of the popular Iowa gambling task is to study decision making deficits in clinical popul...
The bandit problem is a dynamic decision-making task that is simply described, well-suited to contro...
Bayesian models of cognition provide a powerful way to understand the behavior and goals of individu...
This study investigates the shifts between individual and group performance in a choice dilemma, a g...
The aim of this study is to compare Bayesian cognitive modeling of the response style in the Iowa ga...
The Iowa Gambling Task (IGT) and the Soochow Gambling Task (SGT) are two experience-based risky deci...
assumed to jointly determine choice behavior in the Iowa gambling task: weighing of wins versus loss...
Economists and psychologists have recently been developing new theories of decision making under unc...
The Iowa gambling task (IGT) is one of the most popular tasks used to study decisionmaking deficits ...
We develop and compare two non-parametric Bayesian ap-proaches for modeling individual differences i...
Hierarchical Bayesian methods offer a principled and comprehensive way to relate psychological model...
Decision making, the process of choosing among a set of options, is a fundamental aspect of everyday...
The Iowa Gambling Task (IGT) is one of the most popular experimental paradigms for comparing complex...
In everyday life, we often have to decide between options that differ in their immediate and long-te...
The Iowa Gambling Task (IGT) is a well–studied experimental paradigm known to simulate both intact a...
The purpose of the popular Iowa gambling task is to study decision making deficits in clinical popul...
The bandit problem is a dynamic decision-making task that is simply described, well-suited to contro...
Bayesian models of cognition provide a powerful way to understand the behavior and goals of individu...
This study investigates the shifts between individual and group performance in a choice dilemma, a g...
The aim of this study is to compare Bayesian cognitive modeling of the response style in the Iowa ga...
The Iowa Gambling Task (IGT) and the Soochow Gambling Task (SGT) are two experience-based risky deci...
assumed to jointly determine choice behavior in the Iowa gambling task: weighing of wins versus loss...
Economists and psychologists have recently been developing new theories of decision making under unc...
The Iowa gambling task (IGT) is one of the most popular tasks used to study decisionmaking deficits ...
We develop and compare two non-parametric Bayesian ap-proaches for modeling individual differences i...
Hierarchical Bayesian methods offer a principled and comprehensive way to relate psychological model...
Decision making, the process of choosing among a set of options, is a fundamental aspect of everyday...