Botsch M, Kobbelt L. Resampling Feature and Blend Regions in Polygonal Meshes for Surface Anti-Aliasing. Computer Graphics Forum. 2001;20(3):402-410
Resampling of 3D Mesh Data to a uniform mesh pattern by casting of rays from the surface of a genera...
The subject of the article concerns the issues of remeshing, transforming a polygonal mesh into a tr...
Limited by the regular grids in computing, many modelling approaches (e.g., field-based methods) sam...
Polygonal mesh is the collection of vertices, edges and surfaces that defines the shape of a 3D obje...
The result of digitalization 3d surface is affected by many factors. After digitalization can on the...
International audienceThis paper presents an algorithm for approximating arbitrary polygonal meshes ...
Kobbelt L, Botsch M. Feature Sensitive Mesh Processing. In: Spring Conference on Computer Graphics....
The views and conclusions contained in this document are those of the authors and should not be inte...
The views and conclusions contained in this document are those of the authors and should not be inte...
The subject of the article concerns the issues of remeshing, transforming a polygonal mesh into a tr...
Displaced subdivision surface representation [13] is a new form of representing a polygonal surface ...
This paper presents a technique for smoothing polygonal surface meshes that avoids the well-known pr...
A well known problem in the field of multi-resolution meshes is attribute preservation. To simplify ...
Blend recognition and suppression from a tessellated model is important in applications such as mode...
Botsch M. High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Me...
Resampling of 3D Mesh Data to a uniform mesh pattern by casting of rays from the surface of a genera...
The subject of the article concerns the issues of remeshing, transforming a polygonal mesh into a tr...
Limited by the regular grids in computing, many modelling approaches (e.g., field-based methods) sam...
Polygonal mesh is the collection of vertices, edges and surfaces that defines the shape of a 3D obje...
The result of digitalization 3d surface is affected by many factors. After digitalization can on the...
International audienceThis paper presents an algorithm for approximating arbitrary polygonal meshes ...
Kobbelt L, Botsch M. Feature Sensitive Mesh Processing. In: Spring Conference on Computer Graphics....
The views and conclusions contained in this document are those of the authors and should not be inte...
The views and conclusions contained in this document are those of the authors and should not be inte...
The subject of the article concerns the issues of remeshing, transforming a polygonal mesh into a tr...
Displaced subdivision surface representation [13] is a new form of representing a polygonal surface ...
This paper presents a technique for smoothing polygonal surface meshes that avoids the well-known pr...
A well known problem in the field of multi-resolution meshes is attribute preservation. To simplify ...
Blend recognition and suppression from a tessellated model is important in applications such as mode...
Botsch M. High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Me...
Resampling of 3D Mesh Data to a uniform mesh pattern by casting of rays from the surface of a genera...
The subject of the article concerns the issues of remeshing, transforming a polygonal mesh into a tr...
Limited by the regular grids in computing, many modelling approaches (e.g., field-based methods) sam...