Conference of 17th International Conference on Intelligent Virtual Agents, IVA 2017 ; Conference Date: 27 August 2017 Through 30 August 2017; Conference Code:197079International audienceWith the development of socially interacting machines, it is important to understand how people react depending on their emotional state. Research in this area require emotion elicitation devices. This paper presents such a tool using virtual reality (VR), that merges classical elicitation techniques to emphasize emotional response. The design choices are depicted for four emotions, and a performance analysis using questionnaires is achieved
Virtual reality (VR) technology is a highly promising tool for research in psychology and affective ...
The emotion of awe is characterized by the perception of vastness and a need for accommodation, whic...
This paper investigates the use of Immersive Virtual Environment (IVE) to evaluate the process of em...
Conference of 17th International Conference on Intelligent Virtual Agents, IVA 2017 ; Conference Dat...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
The rising popularity of learning techniques in data analysis has recently led to an increased need ...
With the advances in Virtual Reality (VR) and physiological sensing technology, even more immersive ...
Despite the great potential of Virtual Reality (VR) to arouse emotions, there are no VR affective da...
Emotions are multifaceted phenomena that affect our behaviour, perception, and cognition. Increasing...
Background: Virtual reality (VR) enables the administration of realistic and dynamic stimuli within ...
Giulio Jacucci shares his views on affective social interaction in virtual reality (VR). In social i...
Virtual reality (VR) technology is a highly promising tool for research in psychology and affective ...
The emotion of awe is characterized by the perception of vastness and a need for accommodation, whic...
This paper investigates the use of Immersive Virtual Environment (IVE) to evaluate the process of em...
Conference of 17th International Conference on Intelligent Virtual Agents, IVA 2017 ; Conference Dat...
Computer graphics is—in many cases—about visualizing what you cannot see. However, virtual reality (...
The rising popularity of learning techniques in data analysis has recently led to an increased need ...
With the advances in Virtual Reality (VR) and physiological sensing technology, even more immersive ...
Despite the great potential of Virtual Reality (VR) to arouse emotions, there are no VR affective da...
Emotions are multifaceted phenomena that affect our behaviour, perception, and cognition. Increasing...
Background: Virtual reality (VR) enables the administration of realistic and dynamic stimuli within ...
Giulio Jacucci shares his views on affective social interaction in virtual reality (VR). In social i...
Virtual reality (VR) technology is a highly promising tool for research in psychology and affective ...
The emotion of awe is characterized by the perception of vastness and a need for accommodation, whic...
This paper investigates the use of Immersive Virtual Environment (IVE) to evaluate the process of em...