Cerebral Visual Impairment (CVI) is a disability that entails a visual deficit, due to a brain damage. Children affected by this disability are not able to see an object if it is not moving. In this paper, we present a study on the use of serious games in the assessment and rehabilitation of children with CVI. Our serious games help them keeping focused on the exercise by using touch interface, game paradigm and cartoon characters. The paper reports lesson learned from data collected in a user study to highlight the high potential of using these games also in the rehabilitation process. For this reason, we develop the games also in the mobile platforms to allow children to train their skills at home, i.e., more intensively and in a familiar...
The past decade has seen the emergence of rehabilitation treatments using virtual reality environmen...
The past decade has seen the emergence of rehabilitation treatments using virtual reality environmen...
The past decade has seen the emergence of rehabilitation treatments using virtual reality environmen...
CVI (Cerebral Visual Impairment) is the leading cause of visual impairment in the United States and ...
CVI (Cerebral Visual Impairment) is the leading cause of visual impairment in the United States and ...
User demotivation is habitual in a long-term rehabilitation process, because this process usually co...
Serious computer games developed for motor rehabilitation produce a more engaging and enjoyable meth...
This thesis researches whether the life skills and eye-body coordination of the visually impaired ch...
Neurological Vision Impairment (NVI) detrimentally impacts upon quality of life, as daily activities...
Neurological Vision Impairment (NVI) detrimentally impacts upon quality of life, as daily activities...
How to motivate children (patients) to perform their exercises during rehabilitation or at home? Thi...
Abstract The activities of daily living are routine self-maintenance tasks. Children with cerebral p...
Background: Care and support of children with physical or mental disabilities are accompanied with s...
The past decade has seen the emergence of rehabilitation treatments using virtual reality environmen...
International audienceOur work addresses the development of a Serious Game for the diagnostic and le...
The past decade has seen the emergence of rehabilitation treatments using virtual reality environmen...
The past decade has seen the emergence of rehabilitation treatments using virtual reality environmen...
The past decade has seen the emergence of rehabilitation treatments using virtual reality environmen...
CVI (Cerebral Visual Impairment) is the leading cause of visual impairment in the United States and ...
CVI (Cerebral Visual Impairment) is the leading cause of visual impairment in the United States and ...
User demotivation is habitual in a long-term rehabilitation process, because this process usually co...
Serious computer games developed for motor rehabilitation produce a more engaging and enjoyable meth...
This thesis researches whether the life skills and eye-body coordination of the visually impaired ch...
Neurological Vision Impairment (NVI) detrimentally impacts upon quality of life, as daily activities...
Neurological Vision Impairment (NVI) detrimentally impacts upon quality of life, as daily activities...
How to motivate children (patients) to perform their exercises during rehabilitation or at home? Thi...
Abstract The activities of daily living are routine self-maintenance tasks. Children with cerebral p...
Background: Care and support of children with physical or mental disabilities are accompanied with s...
The past decade has seen the emergence of rehabilitation treatments using virtual reality environmen...
International audienceOur work addresses the development of a Serious Game for the diagnostic and le...
The past decade has seen the emergence of rehabilitation treatments using virtual reality environmen...
The past decade has seen the emergence of rehabilitation treatments using virtual reality environmen...
The past decade has seen the emergence of rehabilitation treatments using virtual reality environmen...