This paper presents a discrete-time, distributed and non-cooperative routing algorithm, which is proved, via Lyapunov arguments, to asymptotically converge to a specific equilibrium condition among the traffic flows over the network paths, known as Wardrop equilibrium. This convergence result improves the discrete-time algorithms in the literature, which achieve approximate convergence to the Wardrop equilibrium. Numerical simulations show the effectiveness of the proposed approach
In this paper, we study the efficiency of selfish routing problems in which traffic demands are reve...
The paper [4] has established the convergence of the Nash equilibrium in routing games to the Wardro...
1 Introduction We consider routing problems in the Wardrop model. We are given a networkequipped wit...
This article presents a multicommodity, discrete-time, distributed, and noncooperative routing algor...
International audienceWe focus on the problem of learning equilibria in a particular routing game si...
Abstract. We introduce a model to study the temporal behaviour of selfish agents in networks. So far...
In this paper we investigate the splittable routing game in a series-parallel network with two self...
According to Wardrop's first principle, agents in a congested network choose their ...
International audienceWe consider the problem of learning equilibria in a well known game theoretic ...
We analyze a routing scheme for a broad class of networks which converges (in the Cesaro sense) with...
In this paper we investigate the splittable routing game in a series-parallel network with two selfi...
iv This thesis deals with dynamic, load-adaptive rerouting policies in game theoretic settings. In t...
Abstract. In this work, we introduce and study a new model for selfish routing over non-cooperative ...
The paper studies routing in loss networks in the framework of a non-cooperative game with selfish u...
This thesis deals with dynamic, load-adaptive rerouting policies in game theoretic settings. In the ...
In this paper, we study the efficiency of selfish routing problems in which traffic demands are reve...
The paper [4] has established the convergence of the Nash equilibrium in routing games to the Wardro...
1 Introduction We consider routing problems in the Wardrop model. We are given a networkequipped wit...
This article presents a multicommodity, discrete-time, distributed, and noncooperative routing algor...
International audienceWe focus on the problem of learning equilibria in a particular routing game si...
Abstract. We introduce a model to study the temporal behaviour of selfish agents in networks. So far...
In this paper we investigate the splittable routing game in a series-parallel network with two self...
According to Wardrop's first principle, agents in a congested network choose their ...
International audienceWe consider the problem of learning equilibria in a well known game theoretic ...
We analyze a routing scheme for a broad class of networks which converges (in the Cesaro sense) with...
In this paper we investigate the splittable routing game in a series-parallel network with two selfi...
iv This thesis deals with dynamic, load-adaptive rerouting policies in game theoretic settings. In t...
Abstract. In this work, we introduce and study a new model for selfish routing over non-cooperative ...
The paper studies routing in loss networks in the framework of a non-cooperative game with selfish u...
This thesis deals with dynamic, load-adaptive rerouting policies in game theoretic settings. In the ...
In this paper, we study the efficiency of selfish routing problems in which traffic demands are reve...
The paper [4] has established the convergence of the Nash equilibrium in routing games to the Wardro...
1 Introduction We consider routing problems in the Wardrop model. We are given a networkequipped wit...