Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts of mobile applications. However, little is known about this new generation of mobile online AR games. Existing theories provide limited applicability for user understanding. Against this background, this research provides a comprehensive framework based on uses and gratification theory, technology risk research, and flow theory. The proposed framework aims to explain the drivers of attitudinal and intentional reactions, such as continuance in gaming or willingness to invest money in in-app purchases. A survey among 642 Pokémon Go players provides insights into the psychological drivers of mobile AR games. The results show that hedonic, emotio...
New technology has dramatically changed online games and blurred the boundary between active and pas...
This paper explores the phenomena of value co- creation and co-destruction in augmented reality (AR)...
This study aims to understand the impacts of Pokémon GO, a popular location-based augmented reality ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon Go was the first mobile Augmented Reality (AR) game that made it to the top of the download ...
The fast development of technologies such as Location-Based Service (LBS) and Augmented-Reality (AR)...
We conceptualize the mobile game Pokémon Go as a service provider aiming to offer customers value pr...
The aim of this study was to reveal if there is literature about who’s still playing Pokémon Go two ...
This research examines motives for engagement in Augmented Reality (AR) games. The research field ex...
Pokémon Go arguably depicts the most popular adoption of augmented reality (AR) technology on any pl...
Purpose Although location-based augmented reality (AR) games are popular in recent years, the motiv...
New technology has dramatically changed online games and blurred the boundary between active and pas...
This paper explores the phenomena of value co- creation and co-destruction in augmented reality (AR)...
This study aims to understand the impacts of Pokémon GO, a popular location-based augmented reality ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
Pokémon Go was the first mobile Augmented Reality (AR) game that made it to the top of the download ...
The fast development of technologies such as Location-Based Service (LBS) and Augmented-Reality (AR)...
We conceptualize the mobile game Pokémon Go as a service provider aiming to offer customers value pr...
The aim of this study was to reveal if there is literature about who’s still playing Pokémon Go two ...
This research examines motives for engagement in Augmented Reality (AR) games. The research field ex...
Pokémon Go arguably depicts the most popular adoption of augmented reality (AR) technology on any pl...
Purpose Although location-based augmented reality (AR) games are popular in recent years, the motiv...
New technology has dramatically changed online games and blurred the boundary between active and pas...
This paper explores the phenomena of value co- creation and co-destruction in augmented reality (AR)...
This study aims to understand the impacts of Pokémon GO, a popular location-based augmented reality ...