In this paper we present techniques for reusing view-dependent animation. First, we provide a framework for representing view-dependent animations. We formulate the concept of a view space, which is the space formed by the key views and their associated character poses. Tracing a path on the view space generates the corresponding view-dependent animation in real time. We then demonstrate that the framework can be used to synthesize new stylized animations by reusing view-dependent animations. We present three types of novel reuse techniques. In the first we show how to animate multiple characters from the same view space. Next, we show how to animate multiple characters from multiple view spaces. We use this technique to animate a crowd of ...
A technique is proposed for creating new animations from a set of representative example motions sto...
Conventional 2D video production provides a fixed-view reproduction of a recorded event in which a d...
<p>Still pictures, animations and videos are used by artists to tell stories visually. Computer grap...
In this paper we present techniques for reusing view-dependent animation. First, we provide a framew...
Abstract In this paper we present techniques for reusing view-dependent animation. First, we provide...
In this paper we present a new character animation technique in which the animation adapts itself ba...
When constructing 3D geometry for use in cel animation, the reference drawings of the object or char...
We present a novel method to create perpetual animations from a small set of given keyframes. Existi...
In this paper we introduce a video-based representation for free viewpoint visualization and motion ...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
In this paper we will be describing a new animation architecture and its implementation in our syste...
Animation has evolved over the years – from the early days of 2D animation to the present technology...
Artists explore the visual style of animated characters through 2D concept art, since it affords the...
International audienceDespite the wide availability of large motion databases, and recent advances i...
Recently, virtual space design with high quality three-dimensional CG has become possible due to a r...
A technique is proposed for creating new animations from a set of representative example motions sto...
Conventional 2D video production provides a fixed-view reproduction of a recorded event in which a d...
<p>Still pictures, animations and videos are used by artists to tell stories visually. Computer grap...
In this paper we present techniques for reusing view-dependent animation. First, we provide a framew...
Abstract In this paper we present techniques for reusing view-dependent animation. First, we provide...
In this paper we present a new character animation technique in which the animation adapts itself ba...
When constructing 3D geometry for use in cel animation, the reference drawings of the object or char...
We present a novel method to create perpetual animations from a small set of given keyframes. Existi...
In this paper we introduce a video-based representation for free viewpoint visualization and motion ...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
In this paper we will be describing a new animation architecture and its implementation in our syste...
Animation has evolved over the years – from the early days of 2D animation to the present technology...
Artists explore the visual style of animated characters through 2D concept art, since it affords the...
International audienceDespite the wide availability of large motion databases, and recent advances i...
Recently, virtual space design with high quality three-dimensional CG has become possible due to a r...
A technique is proposed for creating new animations from a set of representative example motions sto...
Conventional 2D video production provides a fixed-view reproduction of a recorded event in which a d...
<p>Still pictures, animations and videos are used by artists to tell stories visually. Computer grap...