We address the problem of depth and ego-motion estimation from omnidirectional images. We propose a correspondence-free structure-from-motion problem for sequences of images mapped on the 2-sphere. A novel graph-based variational framework is first proposed for depth estimation between pairs of images. The estimation is cast as a TV-L1 optimization problem that is solved by a fast graph-based algorithm. The ego-motion is then estimated directly from the depth information without explicit computation of the optical flow. Both problems are finally addressed together in an iterative algorithm that alternates between depth and ego-motion estimation for fast computation of 3D information from motion in image sequences. Experimental results demon...
We describe an algorithm to determine dense 3-D structure in a static scene from an image sequence ...
This work aims at providing a novel camera motion estimation pipeline from large collections of unor...
This thesis revisits a challenging classical problem in geometric computer vision known as "Non-Rigi...
Dense three-dimensional reconstruction of a scene from images is a challenging task. Usually, it is ...
For 3D video applications, dense depth maps are required. We present a segment-based structure-from-...
This paper addresses the reconstruction of high resolution omnidirectional images from a low resolut...
This paper presents a new approach to computing dense depth and motion estimates from multiple image...
We describe a new method for motion estimation and 3D reconstruction from stereo image sequences obt...
We present an efficient structure from motion algorithm that can deal with large image collections i...
Estimation of camera motion from a given image sequence is a common task for multi-view 3D computer ...
This paper presents a novel local motion estimation algorithm for omnidirectional images. The algori...
Estimation of camera motion from a given image sequence is a common task for multi-view 3D computer ...
Motion can be used to reduce the ambiguity inherent in inverting the projection of a scene having th...
Estimating motion and structure of the scene from image sequences is a very important and active res...
This paper proposes a novel unsupervised learning framework for depth recovery and camera ego-motion...
We describe an algorithm to determine dense 3-D structure in a static scene from an image sequence ...
This work aims at providing a novel camera motion estimation pipeline from large collections of unor...
This thesis revisits a challenging classical problem in geometric computer vision known as "Non-Rigi...
Dense three-dimensional reconstruction of a scene from images is a challenging task. Usually, it is ...
For 3D video applications, dense depth maps are required. We present a segment-based structure-from-...
This paper addresses the reconstruction of high resolution omnidirectional images from a low resolut...
This paper presents a new approach to computing dense depth and motion estimates from multiple image...
We describe a new method for motion estimation and 3D reconstruction from stereo image sequences obt...
We present an efficient structure from motion algorithm that can deal with large image collections i...
Estimation of camera motion from a given image sequence is a common task for multi-view 3D computer ...
This paper presents a novel local motion estimation algorithm for omnidirectional images. The algori...
Estimation of camera motion from a given image sequence is a common task for multi-view 3D computer ...
Motion can be used to reduce the ambiguity inherent in inverting the projection of a scene having th...
Estimating motion and structure of the scene from image sequences is a very important and active res...
This paper proposes a novel unsupervised learning framework for depth recovery and camera ego-motion...
We describe an algorithm to determine dense 3-D structure in a static scene from an image sequence ...
This work aims at providing a novel camera motion estimation pipeline from large collections of unor...
This thesis revisits a challenging classical problem in geometric computer vision known as "Non-Rigi...