Although there is a consensus on the instructional potential of Serious Games (SGs), there is still a lack of methodologies and tools not only for design but also to support analysis and assessment. Filling this gap is one of the main aims of the Games and Learning Alliance (http://www.galanoe.eu) European Network of Excellence on Serious Games, which has a focus upon pedagogy-driven SGs. This paper relies on the assumption that the fundamental aspect of SG design consists in the translation of learning goals/practices into mechanical element of gameplay, serving to an instructional purpose beside that of play and fun. This paper proposes the Learning Mechanics–Game Mechanics (LM-GM) model, which supports SG analysis and design by allowing ...
In a world where students are increasing digitally tethered to powerful, ‘always on’ mobile devices,...
Abstract: SGs represent an important opportunity for improving education thanks to their ability to ...
Research in Serious Games (SG), as a whole, faces two main challenges in understanding the transitio...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
This document proposes the Learning Mechanics-Game Mechanics (LM-GM) model, which supports SG analys...
Suttie, N., Louchart, S., Lim, T., Westera, W., Macvean, A., Djaouti, D., & Brown, D. (2012, 29-31 O...
AbstractThe careful balance of education and play is essential for the development of effective Seri...
In a world where students are increasing digitally tethered to powerful, ‘always on’ mobile devices,...
Abstract: SGs represent an important opportunity for improving education thanks to their ability to ...
Research in Serious Games (SG), as a whole, faces two main challenges in understanding the transitio...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
Although there is a consensus on the instructional potential of Serious Games (SGs), there is still ...
This document proposes the Learning Mechanics-Game Mechanics (LM-GM) model, which supports SG analys...
Suttie, N., Louchart, S., Lim, T., Westera, W., Macvean, A., Djaouti, D., & Brown, D. (2012, 29-31 O...
AbstractThe careful balance of education and play is essential for the development of effective Seri...
In a world where students are increasing digitally tethered to powerful, ‘always on’ mobile devices,...
Abstract: SGs represent an important opportunity for improving education thanks to their ability to ...
Research in Serious Games (SG), as a whole, faces two main challenges in understanding the transitio...