We have used a tangible input device to control 3D widgets in a 3D VR environment. This can be a more efficient input method than unrestricted 6-DOF manipulation, since many 3D widgets impose some restrictions on how they can be manipulated. In particular for tasks that are in essence two-dimensional, such as drawing a contour on a surface, tangible controllers have advantages over unrestricted devices. This is especially useful in 3D environments which do not offer 2D input, such as the CAVE. We have combined the tangible controller with a 3D Magic Lens style visualization technique. We have conducted a small user study, in which we compare different input methods for drawing a contour on a three-dimensional curved surface using a 3D conto...
A 3D User Interface for manipulating virtual objects in Augmented Reality scenarios on handheld devi...
A 3D User Interface for manipulating virtual objects in Augmented Reality scenarios on handheld devi...
Interactions within virtual environments often require manipulating 3D virtual objects. To this end,...
We have used a tangible input device to control 3D widgets in a 3D VR environment. This can be a mor...
In this paper we explore the usage of tangible controllers for the manipulation of 3D widgets in sci...
International audienceWe present the design of a 6-DOF tangible controller for 3D spatial data selec...
3D interfaces enable a user to create and manipulate 3D objects in a computer-simulated 3-dimensiona...
International audienceIn this paper we introduce the concept of a Reconfigurable Tangible Device for...
Tangible Windows are a novel concept for interacting with vir-tual 3D information spaces in a workbe...
This paper reports empirical results from two studies of effective user interaction in immersive vir...
We present a new approach to achieve tangible object manipulation with a single, fully portable and ...
Ideas from tangible interfaces and VR ease a difficult spatial design task: construct a DNA molecule...
International audienceWe present the design and evaluation of an interface that combines tactile and...
International audienceMore and more tasks related to 3D geometry such as measuring, analyzing or (re...
This chapter proposes a 3D hand input-based interface infrastructure to improve user experiences for...
A 3D User Interface for manipulating virtual objects in Augmented Reality scenarios on handheld devi...
A 3D User Interface for manipulating virtual objects in Augmented Reality scenarios on handheld devi...
Interactions within virtual environments often require manipulating 3D virtual objects. To this end,...
We have used a tangible input device to control 3D widgets in a 3D VR environment. This can be a mor...
In this paper we explore the usage of tangible controllers for the manipulation of 3D widgets in sci...
International audienceWe present the design of a 6-DOF tangible controller for 3D spatial data selec...
3D interfaces enable a user to create and manipulate 3D objects in a computer-simulated 3-dimensiona...
International audienceIn this paper we introduce the concept of a Reconfigurable Tangible Device for...
Tangible Windows are a novel concept for interacting with vir-tual 3D information spaces in a workbe...
This paper reports empirical results from two studies of effective user interaction in immersive vir...
We present a new approach to achieve tangible object manipulation with a single, fully portable and ...
Ideas from tangible interfaces and VR ease a difficult spatial design task: construct a DNA molecule...
International audienceWe present the design and evaluation of an interface that combines tactile and...
International audienceMore and more tasks related to 3D geometry such as measuring, analyzing or (re...
This chapter proposes a 3D hand input-based interface infrastructure to improve user experiences for...
A 3D User Interface for manipulating virtual objects in Augmented Reality scenarios on handheld devi...
A 3D User Interface for manipulating virtual objects in Augmented Reality scenarios on handheld devi...
Interactions within virtual environments often require manipulating 3D virtual objects. To this end,...