A device for sharing photographs in social settings is described. In an example, the device comprises a display surface which extends around a vertical axis of the device such that it provides a cumulative viewing angle of greater than 180.degree.. This enables viewers located all around the device to see images displayed. The display surface may be a continuous display or may be formed from multiple discrete displays. The images displayed comprise sets of related images which may, for example, be accessed from an online image store (such as a social networking site) or other storage device. In an example, sets of images may be displayed in the form of filmstrips, with each filmstrip comprising a set of related images associated with a diff...
To support reminiscing in the home, people collect an increasing amount of digital media on numerous...
Lightweight photo sharing, particularly via mobile devices, is fast becoming a common communication ...
This paper describes the design and early experience with Cruiser -- a multi-user, gestural, collabo...
A device for sharing photographs in social settings is described. In an example, the device comprise...
With significant price drops of large LCD panels public displays are "painting" the urban landscape....
The paper reports a mobile application that allows users to share photos with other co-present users...
Photo sharing via handheld devices has unique limitations and affordances that differ from paper-bas...
When physically together, users can view photos jointly on a device such as a smartphone, tablet, sm...
To support reminiscing in the home, people collect an increasing amount of digital media on numerous...
To support reminiscing in the home, people collect an increasing amount of digital media on numerous...
Photo sharing is becoming a common way of maintaining closeness and relationships with friends and f...
Photo sharing is becoming a common way of maintaining closeness and relationships with friends and ...
Developments in networked digital imaging promise to substantially affect the near-universal experie...
Recent years have seen great advances in the field of mobile device technology and digital photograp...
Activities that have traditionally been performed with tangible artifacts, e.g. reading the newspape...
To support reminiscing in the home, people collect an increasing amount of digital media on numerous...
Lightweight photo sharing, particularly via mobile devices, is fast becoming a common communication ...
This paper describes the design and early experience with Cruiser -- a multi-user, gestural, collabo...
A device for sharing photographs in social settings is described. In an example, the device comprise...
With significant price drops of large LCD panels public displays are "painting" the urban landscape....
The paper reports a mobile application that allows users to share photos with other co-present users...
Photo sharing via handheld devices has unique limitations and affordances that differ from paper-bas...
When physically together, users can view photos jointly on a device such as a smartphone, tablet, sm...
To support reminiscing in the home, people collect an increasing amount of digital media on numerous...
To support reminiscing in the home, people collect an increasing amount of digital media on numerous...
Photo sharing is becoming a common way of maintaining closeness and relationships with friends and f...
Photo sharing is becoming a common way of maintaining closeness and relationships with friends and ...
Developments in networked digital imaging promise to substantially affect the near-universal experie...
Recent years have seen great advances in the field of mobile device technology and digital photograp...
Activities that have traditionally been performed with tangible artifacts, e.g. reading the newspape...
To support reminiscing in the home, people collect an increasing amount of digital media on numerous...
Lightweight photo sharing, particularly via mobile devices, is fast becoming a common communication ...
This paper describes the design and early experience with Cruiser -- a multi-user, gestural, collabo...