When designing with young children it is difficult to understand which participatory design method is best to choose. In this paper we argue that for choosing a good method both the design phase and the developmental stage of young children should be taken into ac-count. We examine how three psychological theories can provide a basis for characterizing and selecting methods and conclude that Gardner’s theory of Multiple Intelligences works best in the context of design methods
This paper considers the cognitive aspects of designing. We compare these aspects to those of the (h...
Giving those who are destined to use a product or service a critical role in its design is a core te...
Co-design, as it applies to the fields of human-computer interaction and user-centered design, can b...
When designing with young children it is difficult to understand which participatory design method i...
This paper describes a study which compares the outcome of two early design methods for children: br...
Early design methods with children are often evaluated on how well the children are involved, rather...
When designing with young children, designers usually select user centred design methods based on th...
This paper describes a novel approach to developing design guidelines for educational software for c...
The aim of the present publication is to provide a broad context into which to fit current thinking ...
Giving those who are destined to use a product or service a critical role in its design is a core te...
Design probes are a User-centered Design method with focus on close involvement of users in design. ...
The mind is purely human and its growth is at different stages and it is responsible for the distinc...
This paper explores co-designing with children in the context of undergraduateindustrial design educ...
The social sciences constitute a rich potential source of theoretical contexts for understanding hum...
This paper considers the cognitive aspects of designing. We compare these aspects to those of the (h...
Giving those who are destined to use a product or service a critical role in its design is a core te...
Co-design, as it applies to the fields of human-computer interaction and user-centered design, can b...
When designing with young children it is difficult to understand which participatory design method i...
This paper describes a study which compares the outcome of two early design methods for children: br...
Early design methods with children are often evaluated on how well the children are involved, rather...
When designing with young children, designers usually select user centred design methods based on th...
This paper describes a novel approach to developing design guidelines for educational software for c...
The aim of the present publication is to provide a broad context into which to fit current thinking ...
Giving those who are destined to use a product or service a critical role in its design is a core te...
Design probes are a User-centered Design method with focus on close involvement of users in design. ...
The mind is purely human and its growth is at different stages and it is responsible for the distinc...
This paper explores co-designing with children in the context of undergraduateindustrial design educ...
The social sciences constitute a rich potential source of theoretical contexts for understanding hum...
This paper considers the cognitive aspects of designing. We compare these aspects to those of the (h...
Giving those who are destined to use a product or service a critical role in its design is a core te...
Co-design, as it applies to the fields of human-computer interaction and user-centered design, can b...