We introduce a data-driven method to generate a large number of plausible, closely interacting 3D human pose-pairs, for a given motion category, e.g., wrestling or salsa dance. With much difficulty in acquiring close interactions using 3D sensors, our approach utilizes abundant existing video data which cover many human activities. Instead of treating the data generation problem as one of reconstruction, either through 3D acquisition or direct 2D-to-3D data lifting from video annotations, we present a solution based on Markov Chain Monte Carlo (MCMC) sampling. With a focus on efficient sampling over the space of close interactions, rather than pose spaces, we develop a novel representation called interaction coordinates (IC) to encode both ...
We present a bundle-adjustment-based algorithm for recovering accurate 3D human pose and meshes from...
Human pose estimation from 2D images is one of the most challenging and computationally-demanding pr...
We present a review on the current state of publicly available datasets within the human action reco...
International audienceThis paper addresses the problem of 3D human pose estimation in the wild. A si...
In this thesis, we argue that the 3D scene is vital for understanding, reconstructing, and synthesiz...
International audienceThis paper addresses the problem of 3D human pose estimation in the wild. A si...
This study outlines a technique to repurpose widely available high resolution three-dimensional (3D)...
Abstract This paper proposes a novel human motion capture method that locates human body joint posit...
Thesis (Ph.D.)--University of Washington, 2014We propose a system to recognize both isolated and con...
Human pose estimation from 2D images is one of the most challenging and computationally-demanding pr...
We propose a CNN-based approach for multi-camera markerless motion capture of the human body. Unlike...
We demonstrate how a large collection of unlabeled motion examples can help us in understanding huma...
We propose a method for object-aware 3D egocentric pose estimation that tightly integrates kinematic...
A dyadic interaction is a behavioral exchange between two people. In this thesis a computer framewor...
A dyadic interaction is a behavioral exchange between two people. In this thesis a computer framewor...
We present a bundle-adjustment-based algorithm for recovering accurate 3D human pose and meshes from...
Human pose estimation from 2D images is one of the most challenging and computationally-demanding pr...
We present a review on the current state of publicly available datasets within the human action reco...
International audienceThis paper addresses the problem of 3D human pose estimation in the wild. A si...
In this thesis, we argue that the 3D scene is vital for understanding, reconstructing, and synthesiz...
International audienceThis paper addresses the problem of 3D human pose estimation in the wild. A si...
This study outlines a technique to repurpose widely available high resolution three-dimensional (3D)...
Abstract This paper proposes a novel human motion capture method that locates human body joint posit...
Thesis (Ph.D.)--University of Washington, 2014We propose a system to recognize both isolated and con...
Human pose estimation from 2D images is one of the most challenging and computationally-demanding pr...
We propose a CNN-based approach for multi-camera markerless motion capture of the human body. Unlike...
We demonstrate how a large collection of unlabeled motion examples can help us in understanding huma...
We propose a method for object-aware 3D egocentric pose estimation that tightly integrates kinematic...
A dyadic interaction is a behavioral exchange between two people. In this thesis a computer framewor...
A dyadic interaction is a behavioral exchange between two people. In this thesis a computer framewor...
We present a bundle-adjustment-based algorithm for recovering accurate 3D human pose and meshes from...
Human pose estimation from 2D images is one of the most challenging and computationally-demanding pr...
We present a review on the current state of publicly available datasets within the human action reco...