Virtual rehabilitation often incorporates an element of travel in a virtual environment. Whether patients are transported automatically through the environment, or whether they have navigational control, it is important to understand how the design of the environment itself can supply navigational cues, and how the processing of these cues may influence perception, behaviour and task performance. This paper explores the literature, which might inform application design, and presents a case study using a think-aloud protocol to explore the perception of users to visual cues within a running game. We conclude with some preliminary suggestions for positive and negative navigational cues
For the past decade, we have carried out a number of participation projects using full-scale modelli...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
Artículo de publicación ISIFor profoundly blind individuals, navigating in an unfamiliar building ca...
This preliminary study explored the possibility of influencing participant’s navigation when present...
Recently, a growing interest can be detected in the application of Virtual Environment (VE) technolo...
In its broader scope, this paper is concerned about understanding how (visualization) designs of vir...
Spatial navigation, which involves higher cognitive functions, is frequently implemented in daily ac...
Research into the creation of assistive technologies is increasingly incorporating the use of virtua...
Navigation in a real environment is a common task that human beings conduct easily and subconsciousl...
Navigation is one of the most common forms of cognitive processing, which is natural for all animal ...
Testing the acquisition and use of navigation strategies in humans using a virtual environment Navig...
When designing a collaborative virtual environment (CVE) one important decision is to identify the r...
Virtual environments (VEs) offer huge potential for a wide range of applications including the trans...
Navigation is the most common interactive task performed in three-dimensional virtual environments (...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
For the past decade, we have carried out a number of participation projects using full-scale modelli...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
Artículo de publicación ISIFor profoundly blind individuals, navigating in an unfamiliar building ca...
This preliminary study explored the possibility of influencing participant’s navigation when present...
Recently, a growing interest can be detected in the application of Virtual Environment (VE) technolo...
In its broader scope, this paper is concerned about understanding how (visualization) designs of vir...
Spatial navigation, which involves higher cognitive functions, is frequently implemented in daily ac...
Research into the creation of assistive technologies is increasingly incorporating the use of virtua...
Navigation in a real environment is a common task that human beings conduct easily and subconsciousl...
Navigation is one of the most common forms of cognitive processing, which is natural for all animal ...
Testing the acquisition and use of navigation strategies in humans using a virtual environment Navig...
When designing a collaborative virtual environment (CVE) one important decision is to identify the r...
Virtual environments (VEs) offer huge potential for a wide range of applications including the trans...
Navigation is the most common interactive task performed in three-dimensional virtual environments (...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
For the past decade, we have carried out a number of participation projects using full-scale modelli...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
Artículo de publicación ISIFor profoundly blind individuals, navigating in an unfamiliar building ca...