This research is motivated towards understanding the relationship between the choice of splat size and reconstruction kernel and splatting artefacts in deferred splatting, devising new methods on determining splat size and reconstruction kernel to overcome splattng artefacts, and improve the visual quality of deferred splatting such that it is comparable to the visual quality of triangle rendering without compromising the performance of deferred splatting significantly
Data used in image segmentation are not always defined on the same grid. This is particularly true f...
This paper proposes different hardware-based acceleration of the three classical splatting strategie...
We present a novel algorithm for accurate, high quality point rendering, which is based on the formu...
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the ...
Abstract—This paper describes three new results for volume rendering algorithms utilizing splatting....
In this paper, we present a framework for high quality splatting based on elliptical Gaussian kernel...
Frame interpolation is an essential video processing technique that adjusts the temporal resolution ...
W artykule przedstawiono możliwości wykorzystania nowoczesnych wskaźników jakości obrazów do wyboru ...
Digital Reconstruction Radiography (DRR) is an important technique in radiotherapy imaging applicati...
International audienceIn this paper we present multiple simple and efficient improvements for splatt...
[[abstract]]Elliptical weighted average (EWA) surface splatting is an important technique for produc...
In this paper, we introduce a novel real-time splat rendering pipeline that relies on components of ...
The transforming and rendering of discrete objects, such as traditional images (with or without dept...
Recent advances in facial scanning technology provide highly detailed faces, including fine wrinkles...
We consider the splatting method for X-ray rendering of volume data sets, and introduce two-stage sp...
Data used in image segmentation are not always defined on the same grid. This is particularly true f...
This paper proposes different hardware-based acceleration of the three classical splatting strategie...
We present a novel algorithm for accurate, high quality point rendering, which is based on the formu...
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the ...
Abstract—This paper describes three new results for volume rendering algorithms utilizing splatting....
In this paper, we present a framework for high quality splatting based on elliptical Gaussian kernel...
Frame interpolation is an essential video processing technique that adjusts the temporal resolution ...
W artykule przedstawiono możliwości wykorzystania nowoczesnych wskaźników jakości obrazów do wyboru ...
Digital Reconstruction Radiography (DRR) is an important technique in radiotherapy imaging applicati...
International audienceIn this paper we present multiple simple and efficient improvements for splatt...
[[abstract]]Elliptical weighted average (EWA) surface splatting is an important technique for produc...
In this paper, we introduce a novel real-time splat rendering pipeline that relies on components of ...
The transforming and rendering of discrete objects, such as traditional images (with or without dept...
Recent advances in facial scanning technology provide highly detailed faces, including fine wrinkles...
We consider the splatting method for X-ray rendering of volume data sets, and introduce two-stage sp...
Data used in image segmentation are not always defined on the same grid. This is particularly true f...
This paper proposes different hardware-based acceleration of the three classical splatting strategie...
We present a novel algorithm for accurate, high quality point rendering, which is based on the formu...