International audienceAtomic interactions in touch interfaces, like tap, drag, and flick, are well understood in terms of interaction design, but less is known about their physical performance characteristics. We carried out a study to gather baseline data about finger pitch and roll orientation during atomic touch input actions. Our results show differences in orientation and range for different fingers, hands, and actions, and we analyse the effect of tablet angle. Our data provides designers and researchers with a new resource to better understand what interactions are possible in different settings (e.g. when using the left or right hand), to design novel interaction techniques that use orientation as input (e.g. using finger tilt as an...
Touch screens allow users to interact with virtual objects directly below their fingertips. The prox...
International audienceWe examine the shape of hand and forearm occlusion on a multi-touch table for ...
International audienceWe examine the shape of hand and forearm occlusion on a multi-touch table for ...
International audienceAtomic interactions in touch interfaces, like tap, drag, and flick, are well u...
International audienceAtomic interactions in touch interfaces, like tap, drag, and flick, are well u...
International audienceAtomic interactions in touch interfaces, like tap, drag, and flick, are well u...
Current interactions on direct-touch interactive surfaces are often modeled based on properties of t...
Abstract. Building on the observation that finger orientation is an inherent part of human's in...
Part 1: Long and Short PapersInternational audienceBuilding on the observation that finger orientati...
International audienceThe development of robust methods to identify which finger is causing each tou...
Current multi-touch interaction techniques typically only use the x-y coordinates of the human finge...
Since the first digital computer in 1941 and the first personal computer back in 1975, the way we in...
Touchscreen interactions are far less expressive than the range of touch that human hands are capabl...
Combined bimanual pen and touch input on digital tab-letops is an appealing interaction paradigm enj...
Touch screens allow users to interact with virtual objects directly below their fingertips. The prox...
Touch screens allow users to interact with virtual objects directly below their fingertips. The prox...
International audienceWe examine the shape of hand and forearm occlusion on a multi-touch table for ...
International audienceWe examine the shape of hand and forearm occlusion on a multi-touch table for ...
International audienceAtomic interactions in touch interfaces, like tap, drag, and flick, are well u...
International audienceAtomic interactions in touch interfaces, like tap, drag, and flick, are well u...
International audienceAtomic interactions in touch interfaces, like tap, drag, and flick, are well u...
Current interactions on direct-touch interactive surfaces are often modeled based on properties of t...
Abstract. Building on the observation that finger orientation is an inherent part of human's in...
Part 1: Long and Short PapersInternational audienceBuilding on the observation that finger orientati...
International audienceThe development of robust methods to identify which finger is causing each tou...
Current multi-touch interaction techniques typically only use the x-y coordinates of the human finge...
Since the first digital computer in 1941 and the first personal computer back in 1975, the way we in...
Touchscreen interactions are far less expressive than the range of touch that human hands are capabl...
Combined bimanual pen and touch input on digital tab-letops is an appealing interaction paradigm enj...
Touch screens allow users to interact with virtual objects directly below their fingertips. The prox...
Touch screens allow users to interact with virtual objects directly below their fingertips. The prox...
International audienceWe examine the shape of hand and forearm occlusion on a multi-touch table for ...
International audienceWe examine the shape of hand and forearm occlusion on a multi-touch table for ...