The project has as purpose creating a concept of a space for working that provides helpful tools in order to improve the workflow and the creativity of the user, this space may have as characteristic the possibility of adaptation to the needs and preferences of the users and their specific work. In order to alter a space for working, the research starts with questioning the reality and finding out if it is possible to create alternative ones. Then it is explained what is a simulation, focusing on what will be used for improving the reality. Next, are explained the ways of enhancing the reality and what is possible to do nowadays, with technologies such as virtual reality (VR), augmented reality (AR) andmixed reality MR. Later on is describe...
In this paper I will discuss interactivity and spatiality, including the relationships between virtu...
This master thesis is a case study, in the experience industry, of prototypes in the early stage of ...
Research showed that immersive technologies can significantly improve the design process. However, i...
Our paper is based on the field of Virtual Reality which is related to computer generated images, so...
Abstract Virtual reality (VR) technology has introduced a range of equipment, contexts, and stimuli...
Virtual simulation is one of the most important techniques that have been adapted to the design of a...
Virtual Reality is certainly able to influence mental processes. That raises the question about how ...
International audienceAbstract Creative activities are becoming more and more necessary in professio...
This paper analyzes the technologies, devices and equipment available today that can contribute to t...
The actual study in IVR (Immersive Virtual Reality) proposes a path which may provide meaningful inf...
In creative collaboration, the primary focus of participants is creating “what if ” scenarios that m...
This thesis studies the implementation of Virtual Reality (VR) in the process of co-creating work en...
This simulation project aims to serve as a discovery platform where organisations can experiment on ...
Virtual reality (VR) entails the use of advanced technologies, including computers and various multi...
This project aimed to analyze the influence of a learning environment mediated by augmented reality,...
In this paper I will discuss interactivity and spatiality, including the relationships between virtu...
This master thesis is a case study, in the experience industry, of prototypes in the early stage of ...
Research showed that immersive technologies can significantly improve the design process. However, i...
Our paper is based on the field of Virtual Reality which is related to computer generated images, so...
Abstract Virtual reality (VR) technology has introduced a range of equipment, contexts, and stimuli...
Virtual simulation is one of the most important techniques that have been adapted to the design of a...
Virtual Reality is certainly able to influence mental processes. That raises the question about how ...
International audienceAbstract Creative activities are becoming more and more necessary in professio...
This paper analyzes the technologies, devices and equipment available today that can contribute to t...
The actual study in IVR (Immersive Virtual Reality) proposes a path which may provide meaningful inf...
In creative collaboration, the primary focus of participants is creating “what if ” scenarios that m...
This thesis studies the implementation of Virtual Reality (VR) in the process of co-creating work en...
This simulation project aims to serve as a discovery platform where organisations can experiment on ...
Virtual reality (VR) entails the use of advanced technologies, including computers and various multi...
This project aimed to analyze the influence of a learning environment mediated by augmented reality,...
In this paper I will discuss interactivity and spatiality, including the relationships between virtu...
This master thesis is a case study, in the experience industry, of prototypes in the early stage of ...
Research showed that immersive technologies can significantly improve the design process. However, i...