We consider tasks that require users to be aware of the proximity of two 3D surfaces and where one or both of these surfaces is changing over time. We consider situations where users need to quickly and accurately assess when and where the two surfaces approach each other and eventually intersect. Because occlusion in 3D visualisations remains an issue in the perception of such data, a complete, simultaneous perception of the proximity of two such surfaces could be helpful. We propose and implement a new, interactive, visualisation technique, “Proximity Map Projection” (PMP), to provide this assistance to users and describe a user study to investigate the effectiveness of PMP in a static scenario. This study found that PMP enabled faster an...
The ongoing development of advanced techniques in photogrammetry, computer vision (CV), robotics and...
AbstractFor two-class problems, we introduce and construct mappings of high-dimensional instances in...
Manhattan world are referred to manmade structures with planar surfaces in a scene. In many applicat...
Volume models often show high depth complexity. This poses di±culties to the observer in judging the...
Nested or intersecting surfaces are proven techniques for visualizing shape differences between stat...
In this article, the authors explore the use of graph layout algorithms for visualizing proximity ma...
Classic Gestalt examples of perceptual grouping entail arrays of disconnected surfaces that are grou...
Classic Gestalt examples of perceptual grouping entail arrays of disconnected surfaces that are grou...
This paper introduces a method called relational perspective map (RPM) to visualize distance informa...
Abstract This paper introduces a method called relational perspective map (RPM) to visualize distanc...
In general, conventional computer vision techniques suffer from an inability to detect hidden surfac...
This article defines a method for computing a proximity compatibility function among fragmented 3-D ...
We describe a new method to register surface data measured by optical three-dimensional (3-D) sensor...
The increasing availability of motion sensors and video cameras in living spaces has made possible t...
We describe a new method to register surface data measured by optical 3D sensors from various views ...
The ongoing development of advanced techniques in photogrammetry, computer vision (CV), robotics and...
AbstractFor two-class problems, we introduce and construct mappings of high-dimensional instances in...
Manhattan world are referred to manmade structures with planar surfaces in a scene. In many applicat...
Volume models often show high depth complexity. This poses di±culties to the observer in judging the...
Nested or intersecting surfaces are proven techniques for visualizing shape differences between stat...
In this article, the authors explore the use of graph layout algorithms for visualizing proximity ma...
Classic Gestalt examples of perceptual grouping entail arrays of disconnected surfaces that are grou...
Classic Gestalt examples of perceptual grouping entail arrays of disconnected surfaces that are grou...
This paper introduces a method called relational perspective map (RPM) to visualize distance informa...
Abstract This paper introduces a method called relational perspective map (RPM) to visualize distanc...
In general, conventional computer vision techniques suffer from an inability to detect hidden surfac...
This article defines a method for computing a proximity compatibility function among fragmented 3-D ...
We describe a new method to register surface data measured by optical three-dimensional (3-D) sensor...
The increasing availability of motion sensors and video cameras in living spaces has made possible t...
We describe a new method to register surface data measured by optical 3D sensors from various views ...
The ongoing development of advanced techniques in photogrammetry, computer vision (CV), robotics and...
AbstractFor two-class problems, we introduce and construct mappings of high-dimensional instances in...
Manhattan world are referred to manmade structures with planar surfaces in a scene. In many applicat...