Gamifying learning activities can be beneficial as it can better engage students and result in improved learning. However, incorporating game elements into learning activities can be difficult because it requires an appropriate mix of science, art, and experience. Design science research can help to address this issue. In particular, its search process for determining an appropriate solution for a given problem is useful as it allows for a number of iterative cycles over which the solution is incrementally refined, and ultimately resulting in a successful implementation. Our objective in this study is to develop a non-discipline-specific instantiation that can be embedded into a learning activity to motivate students and improve the quality...
Gamification describes the use of game design elements in non-game contexts (Deterding, Dixon, Khale...
<p><span lang="EN-GB"><span style="font-family: Times New Roman; font-size: small;">Gamification tec...
Learner's motivation difficulties are recognized as a problem in diverse educational scenarios, reac...
Gamifying learning activities can be beneficial as it can better engage students and result in impro...
Gamification has the potential to improve the quality of learning by better engaging students with l...
Gamification has the potential to improve the quality of learning by better engaging students with l...
Over the last decade gamification has been emerging as an engaging technology to promote learning. H...
Recent research shows that gamification is a valuable tool to improve students’ learning effectivene...
Gamification is a term for adding game design elements into a non-game context. Using motivational t...
Gamification is increasingly employed in learning environments as a way to increase student motivati...
This paper introduces our gamification of a part of our soft-ware design curriculum. Based on typica...
The use of game-based learning in the classroom has become more common in recent years. Many game-ba...
This thesis investigates the impact of gamification on student motivation and learning in several in...
“Gamified” active learning has been shown to increase students’ academic performance, engagement, an...
The ubiquitous presence of technology in classrooms has inspired a shift from traditional classroom ...
Gamification describes the use of game design elements in non-game contexts (Deterding, Dixon, Khale...
<p><span lang="EN-GB"><span style="font-family: Times New Roman; font-size: small;">Gamification tec...
Learner's motivation difficulties are recognized as a problem in diverse educational scenarios, reac...
Gamifying learning activities can be beneficial as it can better engage students and result in impro...
Gamification has the potential to improve the quality of learning by better engaging students with l...
Gamification has the potential to improve the quality of learning by better engaging students with l...
Over the last decade gamification has been emerging as an engaging technology to promote learning. H...
Recent research shows that gamification is a valuable tool to improve students’ learning effectivene...
Gamification is a term for adding game design elements into a non-game context. Using motivational t...
Gamification is increasingly employed in learning environments as a way to increase student motivati...
This paper introduces our gamification of a part of our soft-ware design curriculum. Based on typica...
The use of game-based learning in the classroom has become more common in recent years. Many game-ba...
This thesis investigates the impact of gamification on student motivation and learning in several in...
“Gamified” active learning has been shown to increase students’ academic performance, engagement, an...
The ubiquitous presence of technology in classrooms has inspired a shift from traditional classroom ...
Gamification describes the use of game design elements in non-game contexts (Deterding, Dixon, Khale...
<p><span lang="EN-GB"><span style="font-family: Times New Roman; font-size: small;">Gamification tec...
Learner's motivation difficulties are recognized as a problem in diverse educational scenarios, reac...