This research demonstrates how Australian Football League (AFL) players can be accurately and efficiently classified into four recognised playing positions (Defence; Midfield; Forward; Ruck) after each match, using only a handful of collected game-related performance variables. By maximising the Mahalanobis distance between a linear combination of thirteen performance variables and their respective centroids, 7,744 individual player cases in the 2009 AFL season are assigned to one of the four positions, without any prior knowledge of that player's movement within the match. Once the discriminant functions have been developed, Bayesian probabilities are then calculated to highlight each player's level of activity across the four po...
Objectives: To examine the effects of match-related and individual player characteristics on activi...
The purpose of this research was to determine the on-field playing positions of a group of football ...
Player Rank (PR) and coaches' ratings (CR). Variables were sampled at 10Hz and partial correlations ...
Player tracking data has previously been used to quantify movement profiles in the Australian Footba...
Previous research using Global Positioning Systems (GPS) to track Australian football (AF) games has...
Australian Football, the most popular football code in Australia, is a contact sport played by two t...
Background: This study compared the physical demands and effect of field location for different phas...
In team sport, classifying playing position based on a players' expressed skill sets can provide a g...
This study investigated the positional movement patterns in elite junior Australian Football (AF). T...
Global positioning system (GPS) monitoring of movement patterns is widespread in elite football incl...
Despite advancements in the scale of data available for quantifying the physical and spatiotemporal ...
© 2013 Sports Medicine Australia. Objectives: To determine the match-to-match variability in physica...
This study investigated the extent to which position in the Australian Football League (AFL) nationa...
Austin, DJ, and Kelly, SJ. Positional differences in professional rugby league match play through th...
Despite being a team sport, a football team is made up of eleven individuals whom play in specific p...
Objectives: To examine the effects of match-related and individual player characteristics on activi...
The purpose of this research was to determine the on-field playing positions of a group of football ...
Player Rank (PR) and coaches' ratings (CR). Variables were sampled at 10Hz and partial correlations ...
Player tracking data has previously been used to quantify movement profiles in the Australian Footba...
Previous research using Global Positioning Systems (GPS) to track Australian football (AF) games has...
Australian Football, the most popular football code in Australia, is a contact sport played by two t...
Background: This study compared the physical demands and effect of field location for different phas...
In team sport, classifying playing position based on a players' expressed skill sets can provide a g...
This study investigated the positional movement patterns in elite junior Australian Football (AF). T...
Global positioning system (GPS) monitoring of movement patterns is widespread in elite football incl...
Despite advancements in the scale of data available for quantifying the physical and spatiotemporal ...
© 2013 Sports Medicine Australia. Objectives: To determine the match-to-match variability in physica...
This study investigated the extent to which position in the Australian Football League (AFL) nationa...
Austin, DJ, and Kelly, SJ. Positional differences in professional rugby league match play through th...
Despite being a team sport, a football team is made up of eleven individuals whom play in specific p...
Objectives: To examine the effects of match-related and individual player characteristics on activi...
The purpose of this research was to determine the on-field playing positions of a group of football ...
Player Rank (PR) and coaches' ratings (CR). Variables were sampled at 10Hz and partial correlations ...