Games Theory is used to model conflict scenarios where two or more players compete to achieve a predefined objective. This paper presents the development of a stochastic modeling technique to optimise the trajectory of two aircraft in an air combat situation. One aircraft will act as an evader and the other as a pursuer. The study considers pilot and aircraft performance limitations and assumes that each aircraft possesses complete knowledge of the states of the opponent. In optimisation routines, a set of the evader's potential trajectories are randomly generated and evaluated. Each trajectory is played for 100 seconds. The end result is the final distance between both players and the best trajectory is the one that gives the longest ...
Abstract. The optimisation of air combat manoeuvre using standard evolutionary programming (EP) algo...
Our thesis presents a modeling paradigm that uses stochastic duels to evaluate the performance of fi...
Aircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differential g...
We overview methodologies to optimise an aircraft trajectory in a two-player close air combat scenar...
We overview methodologies to optimise an aircraft trajectory in a two-player close air combat scenar...
We overview methodologies to optimise an aircraft trajectory in a two-player close air combat scenar...
We overview methodologies to optimise an aircraft trajectory in a two-player close air combat scenar...
We overview methodologies to optimise an aircraft trajectory in a two-player close air combat scenar...
Abstract. This paper investigates a complex pursuit-evasion game in three dimensions with complete i...
This paper investigates a complex pursuit-evasion game in three dimensions with complete information...
Abstract: The thesis concerns the analysis and synthesis of pilot decision-making and the design of ...
This paper proposes a novel approach to aircraft conflict resolution where the design of an optimal ...
This paper proposes a novel approach to aircraft conflict resolution where the design of an optimal ...
This paper proposes a novel approach to aircraft conflict resolution where the design of an optimal ...
A Command and Control (C2) problem for Military Air Operations is addressed. Specifically, we consid...
Abstract. The optimisation of air combat manoeuvre using standard evolutionary programming (EP) algo...
Our thesis presents a modeling paradigm that uses stochastic duels to evaluate the performance of fi...
Aircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differential g...
We overview methodologies to optimise an aircraft trajectory in a two-player close air combat scenar...
We overview methodologies to optimise an aircraft trajectory in a two-player close air combat scenar...
We overview methodologies to optimise an aircraft trajectory in a two-player close air combat scenar...
We overview methodologies to optimise an aircraft trajectory in a two-player close air combat scenar...
We overview methodologies to optimise an aircraft trajectory in a two-player close air combat scenar...
Abstract. This paper investigates a complex pursuit-evasion game in three dimensions with complete i...
This paper investigates a complex pursuit-evasion game in three dimensions with complete information...
Abstract: The thesis concerns the analysis and synthesis of pilot decision-making and the design of ...
This paper proposes a novel approach to aircraft conflict resolution where the design of an optimal ...
This paper proposes a novel approach to aircraft conflict resolution where the design of an optimal ...
This paper proposes a novel approach to aircraft conflict resolution where the design of an optimal ...
A Command and Control (C2) problem for Military Air Operations is addressed. Specifically, we consid...
Abstract. The optimisation of air combat manoeuvre using standard evolutionary programming (EP) algo...
Our thesis presents a modeling paradigm that uses stochastic duels to evaluate the performance of fi...
Aircraft pursuit-evasion encounters in a plane with variable speeds are analysed as a differential g...