Increasingly history is being produced in computer-based environments that owe conceptual debts to hypertext theory and computer games. This media facilitates liminal, process-based, explorative experience. What happens when history becomes a liminal experience? I will discuss four different works of hypertextual and programmed media, and consider what sort of history is facilitated. The computer has been appropriated as a means to examine or reflect upon the past in different ways. Competing principles of forensics and memory, which reflect competing technoscientific and humanistic ways in which the computer is put to work in contemporary culture, means that representations of the past in computer-based media are evolving, and with them, u...
As long as new preservation technologies and computing machines have been developed, the question of...
Digital history is an approach to examining and representing the past that takes advantage of new co...
'History is one of very few academic disciplines that do not investigate simulation. This is probabl...
Part 1: THEMES AND ISSUESInternational audienceThis paper contrasts the traditional metaphors for di...
The chapters in this anthology discuss the rapid change of digital media technologies and the way th...
In recent years, scholars have started to investigate the diverse genealogies of the digital humanit...
Through historical research on hypertextual, collaborative writing software and hardware in the 1960...
Presentation for the ZZF PhD colloquium of my current (new) book project which explores the history ...
The concept of knowledge society has by now become an inseparable part of modern human been said tha...
This paper proposes a media studies that foregrounds technological objects as communicative and hist...
My dissertation answers two questions: Does the tension between interactive technologies and rhetori...
The historicization of the computer in the second half of the 20th century can be understood as the ...
This article demonstrates that the history of computing in the humanities is an almost uncharted res...
Digital media, networks and archives reimagine and revitalize individual, social and cultural memory...
This groundbreaking and truly interdisciplinary collection of essays examines how digital media tech...
As long as new preservation technologies and computing machines have been developed, the question of...
Digital history is an approach to examining and representing the past that takes advantage of new co...
'History is one of very few academic disciplines that do not investigate simulation. This is probabl...
Part 1: THEMES AND ISSUESInternational audienceThis paper contrasts the traditional metaphors for di...
The chapters in this anthology discuss the rapid change of digital media technologies and the way th...
In recent years, scholars have started to investigate the diverse genealogies of the digital humanit...
Through historical research on hypertextual, collaborative writing software and hardware in the 1960...
Presentation for the ZZF PhD colloquium of my current (new) book project which explores the history ...
The concept of knowledge society has by now become an inseparable part of modern human been said tha...
This paper proposes a media studies that foregrounds technological objects as communicative and hist...
My dissertation answers two questions: Does the tension between interactive technologies and rhetori...
The historicization of the computer in the second half of the 20th century can be understood as the ...
This article demonstrates that the history of computing in the humanities is an almost uncharted res...
Digital media, networks and archives reimagine and revitalize individual, social and cultural memory...
This groundbreaking and truly interdisciplinary collection of essays examines how digital media tech...
As long as new preservation technologies and computing machines have been developed, the question of...
Digital history is an approach to examining and representing the past that takes advantage of new co...
'History is one of very few academic disciplines that do not investigate simulation. This is probabl...