The depth image based rendering (DIBR) plays a key role in 3D video synthesis, by which other virtual views can be generated from a 2D video and its depth map. However, in the synthesis process, the background occluded by the foreground objects might be exposed in the new view, resulting in some holes in the synthetized video. In this paper, a hole filling approach based on background reconstruction is proposed, in which the temporal correlation information in both the 2D video and its corresponding depth map are exploited to construct a background video. To construct a clean background video, the foreground objects are detected and removed. Also motion compensation is applied to make the background reconstruction model suitable for moving ...
In this paper, a novel Depth Image-based Rendering (DIBR) method, which generates virtual views from...
This thesis investigates the use of segmentation in view synthesis for three- dimensional video. Vie...
Depth-image-based rendering (DIBR) is used to generate additional views of a real-world scene from i...
The depth image based rendering (DIBR) plays a key role in 3D video synthesis, by which other virtua...
The depth-image-based rendering is a key technique for 3D video and free viewpoint video synthesis. ...
View synthesis is a technique to generate images/videos in a virtual viewpoint. In this paper, the d...
Abstract—The depth-image-based-rendering is a key technique to realize free viewpoint television. Ho...
Abstract — In this paper, a space-time hole filling approach is presented to deal with a disocclusio...
International audienceThis study is based on the properties of Depth Image Based Rendering (DIBR), e...
International audienceThis study is based on the properties of Depth Image Based Rendering (DIBR), e...
The depth image based rendering (DIBR) is a popular technology for 3D video and free viewpoint video...
Depth-image-based rendering (DIBR) is used to generate addition-al views of a real-world scene from ...
Abstract—In this paper, a new filtering technique addresses the disocclusions problem issued from th...
In free viewpoint television or 3D video, depth image based rendering (DIBR) is used to generate vir...
Abstract — Three-dimensional (3D) video involves stereoscopic or multi-view images to provide depth ...
In this paper, a novel Depth Image-based Rendering (DIBR) method, which generates virtual views from...
This thesis investigates the use of segmentation in view synthesis for three- dimensional video. Vie...
Depth-image-based rendering (DIBR) is used to generate additional views of a real-world scene from i...
The depth image based rendering (DIBR) plays a key role in 3D video synthesis, by which other virtua...
The depth-image-based rendering is a key technique for 3D video and free viewpoint video synthesis. ...
View synthesis is a technique to generate images/videos in a virtual viewpoint. In this paper, the d...
Abstract—The depth-image-based-rendering is a key technique to realize free viewpoint television. Ho...
Abstract — In this paper, a space-time hole filling approach is presented to deal with a disocclusio...
International audienceThis study is based on the properties of Depth Image Based Rendering (DIBR), e...
International audienceThis study is based on the properties of Depth Image Based Rendering (DIBR), e...
The depth image based rendering (DIBR) is a popular technology for 3D video and free viewpoint video...
Depth-image-based rendering (DIBR) is used to generate addition-al views of a real-world scene from ...
Abstract—In this paper, a new filtering technique addresses the disocclusions problem issued from th...
In free viewpoint television or 3D video, depth image based rendering (DIBR) is used to generate vir...
Abstract — Three-dimensional (3D) video involves stereoscopic or multi-view images to provide depth ...
In this paper, a novel Depth Image-based Rendering (DIBR) method, which generates virtual views from...
This thesis investigates the use of segmentation in view synthesis for three- dimensional video. Vie...
Depth-image-based rendering (DIBR) is used to generate additional views of a real-world scene from i...