A novel scheme for single-rate compression of material and texture attributes for triangular meshes is proposed in this work. For the material coding, it proposes a novel approach based on breadth-first surface traversal, exploiting the local coherence of the material attributes among neighboring facets; for the texture coordinate coding, it proposes a similar-triangle-based prediction method, exploiting the correlation between 3D geometry and its texture-space parameterization. As a result, the proposed algorithm achieves efficient coding of the material and the texture attributes, as experimentally demonstrated.EICPCI-S(ISTP)wgp@pku.edu.cn; wuyz145@gmail.com; sulepluto@gmail.com; jpeng@sdu.edu.cnSeptmber2014-Septembe
The development of methods for storing, manipulating, and rendering large volumes of data efficientl...
We present a method for compact encoding of attributes such as normal vectors defined on a triangle ...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
In this paper, we propose an efficient compression algorithm for 3D triangular mesh, which is compos...
International audienceIn this paper, we propose a novel prediction tool for improving the compressio...
In this paper, we propose an efficient compression algorithm for 3D triangular meshes, consisting of...
Abstract:- This paper presents a new approach for the lossless compression of engineering data, repr...
AbstractTriangular meshes are widely used as primary representation of surface models for networked ...
Efficiently encoding the topology of triangular meshes has recently been the subject of intense stu...
In this chapter, we discuss 3D compression techniques for reducing the delays in transmitting triang...
International audienceThis paper presents a new lossless, cluster-based randomly-accessible and prog...
In order to improve the realization and rendering efficiency of a 3D mesh model, patch-base textures...
attaches a triangle e ⊎ w to the active border edge e. w is identified by the circumradius ρ(e ⊎ w) ...
A large number of applications in medical visualization, games, engineering design, entertainment, h...
International audienceThis paper proposes a new lossy to lossless progressive compression scheme for...
The development of methods for storing, manipulating, and rendering large volumes of data efficientl...
We present a method for compact encoding of attributes such as normal vectors defined on a triangle ...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
In this paper, we propose an efficient compression algorithm for 3D triangular mesh, which is compos...
International audienceIn this paper, we propose a novel prediction tool for improving the compressio...
In this paper, we propose an efficient compression algorithm for 3D triangular meshes, consisting of...
Abstract:- This paper presents a new approach for the lossless compression of engineering data, repr...
AbstractTriangular meshes are widely used as primary representation of surface models for networked ...
Efficiently encoding the topology of triangular meshes has recently been the subject of intense stu...
In this chapter, we discuss 3D compression techniques for reducing the delays in transmitting triang...
International audienceThis paper presents a new lossless, cluster-based randomly-accessible and prog...
In order to improve the realization and rendering efficiency of a 3D mesh model, patch-base textures...
attaches a triangle e ⊎ w to the active border edge e. w is identified by the circumradius ρ(e ⊎ w) ...
A large number of applications in medical visualization, games, engineering design, entertainment, h...
International audienceThis paper proposes a new lossy to lossless progressive compression scheme for...
The development of methods for storing, manipulating, and rendering large volumes of data efficientl...
We present a method for compact encoding of attributes such as normal vectors defined on a triangle ...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...