In this paper we describe the use of kick gestures for interaction with mobile devices. Kicking is a well-st udied leg action that can be harnessed in mobile contexts where the hands are busy or too dirty to interact with the phone. In this paper we examine the design space of kicki ng as an interaction technique through two user studies. The first study investigated how well users were able to control the direction of their kicks. Users were able to aim their kicks best when the movement range is divided into segments of at least 24°. In the second study we looked at the velocity of a kick. We found that the users are able to kick with at least two varying velocities. However, they also often undershoot the target velocity. Finally, we pro...
This article outlines two techniques that allow the mobile phone to be used as a pointing device for...
Various built-in sensors enable interacting with mobile devices beyond the screen. So-called mobile ...
In this paper we present a wearable device that maps natural feet movements into inputs for digital ...
In this paper we describe the use of kick gestures for interaction with mobile devices. Kicking is a...
Mobile devices interact with people’s lives frequently and widely. Prob-lems have arisen as a result...
Foot-based gestures have recently received attention as an alternative interaction mechanism in situ...
Visually demanding interfaces on a mobile phone can di-minish the user experience by monopolizing th...
Mobile phones serve as a replacement for many devices that are used to accomplish day to day activit...
Modern smartphones contain sophisticated sensors to monitor three-dimensional movement of the device...
In the past, the design of gesture-based interfaces has focused on issues of gesture recognition wit...
In this paper, we report on the design of 19 foot-movements (or gestures) for a soccer game on a mob...
In this paper we describe a novel interaction method for interacting with mobile devices without the...
Regardless of how gestural phone interaction (like pinching on a touch screen for content zooming) i...
Smart spaces with multiple interactive devices and motion tracking capabilities are becoming more co...
In this paper we present a vision based intuitive interactionmethod for smart mobile devices. It is ...
This article outlines two techniques that allow the mobile phone to be used as a pointing device for...
Various built-in sensors enable interacting with mobile devices beyond the screen. So-called mobile ...
In this paper we present a wearable device that maps natural feet movements into inputs for digital ...
In this paper we describe the use of kick gestures for interaction with mobile devices. Kicking is a...
Mobile devices interact with people’s lives frequently and widely. Prob-lems have arisen as a result...
Foot-based gestures have recently received attention as an alternative interaction mechanism in situ...
Visually demanding interfaces on a mobile phone can di-minish the user experience by monopolizing th...
Mobile phones serve as a replacement for many devices that are used to accomplish day to day activit...
Modern smartphones contain sophisticated sensors to monitor three-dimensional movement of the device...
In the past, the design of gesture-based interfaces has focused on issues of gesture recognition wit...
In this paper, we report on the design of 19 foot-movements (or gestures) for a soccer game on a mob...
In this paper we describe a novel interaction method for interacting with mobile devices without the...
Regardless of how gestural phone interaction (like pinching on a touch screen for content zooming) i...
Smart spaces with multiple interactive devices and motion tracking capabilities are becoming more co...
In this paper we present a vision based intuitive interactionmethod for smart mobile devices. It is ...
This article outlines two techniques that allow the mobile phone to be used as a pointing device for...
Various built-in sensors enable interacting with mobile devices beyond the screen. So-called mobile ...
In this paper we present a wearable device that maps natural feet movements into inputs for digital ...