Conventional geometric design techniques based on B-splines and NURBS often require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based computer interfaces. In this paper, we propose a novel and natural haptic interface and present a physics-based geometric modeling approach that facilitates interactive sculpting of spline-based virtual material. Using the PHANToM haptic device, modelers can feel the physically realistic presence of virtual spline objects and interactively deform virtual materials with force feedback throughout the design process. We develop various haptic sculpting tools to expedite the deformation of B-spline surfaces with haptic feedback and constraints. The most signi...
We explore a novel interaction technique using force-feedback devices for creative manipulation of 3...
Abstract. The sophistication of simulations for training and analysis is increasing with users deman...
The sophistication of simulations for training and analysis is increasing with users demanding highe...
Several haptic devices have been developed in recent years in order to reproduce the sensation of ph...
This paper describes a multimodal system whose aim is to replicate in a virtual reality environment ...
Currently, the design of aesthetic products is a process that requires a set of activities where dig...
Over the past decade, B-spline modeling has become the standard mathematical model for representing ...
The paper presents two applications of haptic technologies to demonstrate how they can increase huma...
The paper presents a haptic device that allows a user to explore a virtual object along a continuous...
x, 76, [4] leaves : ill. (some col.) ; 30 cmPolyU Library Call No.: [THS] LG51 .H577M COMP 1999 Wong...
This dissertation presents the development of a Virtual Sculpting system and addresses the issues of...
Haptic interaction is typically based on detecting collisions of the haptic interaction point with p...
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic...
With a spatial haptic interface device and a suitable haptic rendering algorithm, users can explore ...
This paper presents the development of a virtual sculpting system and addresses the issues of intera...
We explore a novel interaction technique using force-feedback devices for creative manipulation of 3...
Abstract. The sophistication of simulations for training and analysis is increasing with users deman...
The sophistication of simulations for training and analysis is increasing with users demanding highe...
Several haptic devices have been developed in recent years in order to reproduce the sensation of ph...
This paper describes a multimodal system whose aim is to replicate in a virtual reality environment ...
Currently, the design of aesthetic products is a process that requires a set of activities where dig...
Over the past decade, B-spline modeling has become the standard mathematical model for representing ...
The paper presents two applications of haptic technologies to demonstrate how they can increase huma...
The paper presents a haptic device that allows a user to explore a virtual object along a continuous...
x, 76, [4] leaves : ill. (some col.) ; 30 cmPolyU Library Call No.: [THS] LG51 .H577M COMP 1999 Wong...
This dissertation presents the development of a Virtual Sculpting system and addresses the issues of...
Haptic interaction is typically based on detecting collisions of the haptic interaction point with p...
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic...
With a spatial haptic interface device and a suitable haptic rendering algorithm, users can explore ...
This paper presents the development of a virtual sculpting system and addresses the issues of intera...
We explore a novel interaction technique using force-feedback devices for creative manipulation of 3...
Abstract. The sophistication of simulations for training and analysis is increasing with users deman...
The sophistication of simulations for training and analysis is increasing with users demanding highe...