International audienceWe consider an instance of a nonatomic routing game. We assume that the network is parallel, that is, constituted of only two nodes, an origin and a destination. We consider infinitesimal players that have a symmetric network cost, but are heterogeneous through their set of feasible strategies and their individual utilities. We show that if an atomic routing game instance is correctly defined to approximate the nonatomic instance, then an atomic Nash Equilibrium will approximate the nonatomic Wardrop Equilibrium. We give explicit bounds on the distance between the equilibria according to the parameters of the atomic instance. This approximation gives a method to compute the Wardrop equilibrium at an arbitrary precision
We study network and congestion games with atomic players that can split their flow. This type of ga...
This paper provides new bounds on the quality of equilibria in finite congestion games with affine c...
We consider congestion games on graphs. In nonatomic games, we are given a set of infinitesimal play...
International audienceWe consider an instance of a nonatomic routing game. We assume that the networ...
We consider the question of whether and in what sense, Wardrop equilibria provide a good approximati...
An atomic routing game is a multiplayer game on a directed graph. Each player in the game chooses a ...
Abstract. We consider network games with atomic players, which indicates that some players control a...
We study atomic routing games on networks in which players choose a path with the objective of mini...
The paper studies routing in loss networks in the framework of a non-cooperative game with selfish u...
The paper [4] has established the convergence of the Nash equilibrium in routing games to the Wardro...
In routing games with infinitesimal players, it follows from well-known convexity arguments that equ...
We present polynomial-time algorithms as well as hardness results for equilibrium computation in ato...
In routing games with infinitesimal players, it follows from well-known convexity arguments that equ...
Several recent works on nonatomic routing games suggest that the performance degradation of selfish ...
In an atomic splittable flow over time game, finitely many players route flow dynamically through a ...
We study network and congestion games with atomic players that can split their flow. This type of ga...
This paper provides new bounds on the quality of equilibria in finite congestion games with affine c...
We consider congestion games on graphs. In nonatomic games, we are given a set of infinitesimal play...
International audienceWe consider an instance of a nonatomic routing game. We assume that the networ...
We consider the question of whether and in what sense, Wardrop equilibria provide a good approximati...
An atomic routing game is a multiplayer game on a directed graph. Each player in the game chooses a ...
Abstract. We consider network games with atomic players, which indicates that some players control a...
We study atomic routing games on networks in which players choose a path with the objective of mini...
The paper studies routing in loss networks in the framework of a non-cooperative game with selfish u...
The paper [4] has established the convergence of the Nash equilibrium in routing games to the Wardro...
In routing games with infinitesimal players, it follows from well-known convexity arguments that equ...
We present polynomial-time algorithms as well as hardness results for equilibrium computation in ato...
In routing games with infinitesimal players, it follows from well-known convexity arguments that equ...
Several recent works on nonatomic routing games suggest that the performance degradation of selfish ...
In an atomic splittable flow over time game, finitely many players route flow dynamically through a ...
We study network and congestion games with atomic players that can split their flow. This type of ga...
This paper provides new bounds on the quality of equilibria in finite congestion games with affine c...
We consider congestion games on graphs. In nonatomic games, we are given a set of infinitesimal play...