The oriental game of Go is increasingly recognized as the "grand challenge" of Artificial Intelligence (AI). So far, traditional AI approaches have resulted in programs that play at the level of a human amateur. Engineering Go knowledge into a Go playing program has proven to be a difficult task, a machine learning approach might therefore be successful. In this study, a supervised learning approach is used to learn to distinguish good moves from bad moves. This is done by training a neural network on a database of moves played by human players. The network's performance is measured on a prediction task. Three main research directions can be identified in this study. The first direction relates to the features used to encode a position in t...
Computer Go programs have surpassed top-level human players by using deep learning and reinforcement...
This article investigates the application of machine-learning techniques for the task of scoring fin...
This article investigates the application of machine-learning techniques for the task of scoring fin...
The game of go is an ideal problem domain for exploring machine learning: it is easy to define and t...
Mastering the game of Go has remained a long-standing challenge to the field of AI. Modern computer ...
The paper presents a system that learns to predict local strong expert moves in the game of Go at a ...
The paper presents a system that learns to predict local strong expert moves in the game of Go at a ...
The paper presents a system that learns to predict local strong expert moves in the game of Go at a ...
Strong game AI’s moves are sometimes strange or difficult for humans to understand. To achieve bette...
We present an experimental methodology and results for a machine learning approach to learning openi...
AbstractThis article investigates the application of machine-learning techniques for the task of sco...
Go is an ancient board game that poses unique opportunities and challenges for artificial intelligen...
The purpose of this paper is to introduce the use of convolutional neural network for prediction of ...
In this paper, we present an experimental methodology and results for a machine learning approach to...
Computer Go programs with only a 4-stone handicap have recently defeated professional humans. Now th...
Computer Go programs have surpassed top-level human players by using deep learning and reinforcement...
This article investigates the application of machine-learning techniques for the task of scoring fin...
This article investigates the application of machine-learning techniques for the task of scoring fin...
The game of go is an ideal problem domain for exploring machine learning: it is easy to define and t...
Mastering the game of Go has remained a long-standing challenge to the field of AI. Modern computer ...
The paper presents a system that learns to predict local strong expert moves in the game of Go at a ...
The paper presents a system that learns to predict local strong expert moves in the game of Go at a ...
The paper presents a system that learns to predict local strong expert moves in the game of Go at a ...
Strong game AI’s moves are sometimes strange or difficult for humans to understand. To achieve bette...
We present an experimental methodology and results for a machine learning approach to learning openi...
AbstractThis article investigates the application of machine-learning techniques for the task of sco...
Go is an ancient board game that poses unique opportunities and challenges for artificial intelligen...
The purpose of this paper is to introduce the use of convolutional neural network for prediction of ...
In this paper, we present an experimental methodology and results for a machine learning approach to...
Computer Go programs with only a 4-stone handicap have recently defeated professional humans. Now th...
Computer Go programs have surpassed top-level human players by using deep learning and reinforcement...
This article investigates the application of machine-learning techniques for the task of scoring fin...
This article investigates the application of machine-learning techniques for the task of scoring fin...