The goal of this study was to examine interaction designs and devices for natural gesture-based interaction for a 3D serious game for surgical training. The 3D input devices used in the experiment consisted of a 5DT Data Glove and a Leap Motion sensor. The 3D model used for interaction was a particle-based deformable object using NVIDIA Flex. The interface was constructed in C++ using Unreal Engine 4 as the game engine and was designed to measure the movement of the wrist around a virtual object. A user study was conducted to compare the usability of contact based (5DT Glove) and non-contact based (the Leap) gesture-based input devices for use in the system. Eleven right-handed adult volunteers were recruited. Each volunteer was asked to pe...
In virtual environments, virtual hand interactions play a key role in interactivity and realism allo...
Modern hardware and software development has led to an evolution of user interfaces from command-lin...
With the geometrical improvement in Information Technology, current conventional input devices are b...
The goal of this study was to examine interaction designs and devices for natural gesture-based inte...
Modern hardware and software development has led to an evolution of user interfaces from command-lin...
Despite the increasing prevalence of Augmented Reality (AR) interfaces, there is still a lack of int...
Comunicação apresentada na SciTecIn15 - Conferência Ciências e Tecnologias da Interação, realizada e...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
The Intelligent Tutoring Group at the University of Canterbury has created a 3D virtual environment...
Education and self-improvement are key features of human behavior. However, learning in the physical...
This paper tries to demonstrate a very new real-scale 3D system and sum up some firsthand and cuttin...
In recent years, people in the world have perceived how 3D inventions change our life. Along with th...
In this paper, the quality of the interaction of users with a 3D game using different modalities is ...
This paper outlines the ongoing development of a wearable haptic game interface, in this case for co...
In virtual environments, virtual hand interactions play a key role in interactivity and realism allo...
Modern hardware and software development has led to an evolution of user interfaces from command-lin...
With the geometrical improvement in Information Technology, current conventional input devices are b...
The goal of this study was to examine interaction designs and devices for natural gesture-based inte...
Modern hardware and software development has led to an evolution of user interfaces from command-lin...
Despite the increasing prevalence of Augmented Reality (AR) interfaces, there is still a lack of int...
Comunicação apresentada na SciTecIn15 - Conferência Ciências e Tecnologias da Interação, realizada e...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
The Intelligent Tutoring Group at the University of Canterbury has created a 3D virtual environment...
Education and self-improvement are key features of human behavior. However, learning in the physical...
This paper tries to demonstrate a very new real-scale 3D system and sum up some firsthand and cuttin...
In recent years, people in the world have perceived how 3D inventions change our life. Along with th...
In this paper, the quality of the interaction of users with a 3D game using different modalities is ...
This paper outlines the ongoing development of a wearable haptic game interface, in this case for co...
In virtual environments, virtual hand interactions play a key role in interactivity and realism allo...
Modern hardware and software development has led to an evolution of user interfaces from command-lin...
With the geometrical improvement in Information Technology, current conventional input devices are b...