Although Parallel Discrete Event Simulation (PDES) platforms relying on the Time Warp (optimistic) synchronization protocol already allow for exploiting parallelism, several techniques have been proposed to further favor performance. Among them we can mention optimized approaches for state restore, as well as techniques for load balancing or (dynamically) controlling the speculation degree, the latter being specifically targeted at reducing the incidence of causality errors leading to waste of computation. However, in state of the art Time Warp systems, events’ processing is not preemptable, which may prevent the possibility to promptly react to the injection of higher priority (say lower timestamp) events. Delaying the processing of...
technical reportThe Time Warp mechanism offers an elegant approach to attacking difficult clock sync...
The two main approaches to parallel discrete event simulation – conservative and optimistic- are lik...
Traditionally, parallel discrete-event simulators based on the Time Warp synchronization protocol ha...
Several techniques have been proposed to improve the performance of Parallel Discrete Event Simulati...
The order according to which the different tasks are carried out within a Time Warp platform has a d...
Journal ArticleA variation of the Time Warp parallel discrete event simulation mechanism is presente...
Parallel Discrete Event Simulation (PDES) is based on the partitioning of the simulation model into ...
The Time Warp synchronization protocol for Parallel Discrete Event Simulation (PDES) is universally ...
Reducing the waste of resource usage (e.g., CPU-cycles) when a causality error occurs in speculative...
Time Warp is a synchronization mechanism for parallel/distributed simulation. It allows logical proc...
In Parallel Discrete Event Simulation (PDES), the simulation model is partitioned into a set of dist...
It is well known that Time Warp may suffer from large usage of memory, which may hamper the efficien...
A recent trend has shown the relevance of PDES paradigms where simulation objects are no longer seen...
The share-everything PDES (Parallel Discrete Event Simulation) paradigm is based on fully sharing th...
Simulation is a powerful technique to represent the evolution of realworld phenomena or systems ove...
technical reportThe Time Warp mechanism offers an elegant approach to attacking difficult clock sync...
The two main approaches to parallel discrete event simulation – conservative and optimistic- are lik...
Traditionally, parallel discrete-event simulators based on the Time Warp synchronization protocol ha...
Several techniques have been proposed to improve the performance of Parallel Discrete Event Simulati...
The order according to which the different tasks are carried out within a Time Warp platform has a d...
Journal ArticleA variation of the Time Warp parallel discrete event simulation mechanism is presente...
Parallel Discrete Event Simulation (PDES) is based on the partitioning of the simulation model into ...
The Time Warp synchronization protocol for Parallel Discrete Event Simulation (PDES) is universally ...
Reducing the waste of resource usage (e.g., CPU-cycles) when a causality error occurs in speculative...
Time Warp is a synchronization mechanism for parallel/distributed simulation. It allows logical proc...
In Parallel Discrete Event Simulation (PDES), the simulation model is partitioned into a set of dist...
It is well known that Time Warp may suffer from large usage of memory, which may hamper the efficien...
A recent trend has shown the relevance of PDES paradigms where simulation objects are no longer seen...
The share-everything PDES (Parallel Discrete Event Simulation) paradigm is based on fully sharing th...
Simulation is a powerful technique to represent the evolution of realworld phenomena or systems ove...
technical reportThe Time Warp mechanism offers an elegant approach to attacking difficult clock sync...
The two main approaches to parallel discrete event simulation – conservative and optimistic- are lik...
Traditionally, parallel discrete-event simulators based on the Time Warp synchronization protocol ha...