We present a 3d deformation method based on Moving Least Squares that extends the work by Schaefer et al. [Schaefer et al. 2006] to the 3d setting. The user controls the deformation by manipulating a set of point handles. Locally, the deformation takes the form of either a rigid transformation or optionally a similarity transformation, and tends to preserve local features. Our derivation of the closed-form solution is based on singular value decomposition, and is applicable to deformation in arbitrary dimensions, as opposed to the planar case in [Schaefer et al. 2006]. Our prototype implementation allows interactive deformation of meshes of over 100k vertices. For the application of 3d mesh deformation, we further introduce a weighting sche...
AbstractWe present a novel shape deformation method for its use in design optimization tasks. Our sp...
In this section, we explain the utilized shape space (main paper Section 4) and its reconstruction s...
In shape modeling applications, \emph{deformation} is the process of applying a continuous, non-affi...
Figure 1: Deformation using Moving Least Squares. Original image with control points shown in blue (...
This work presents a method for deforming meshes in a shape-sensible way using Moving Least Squares ...
Deformation is a key component in many applications including virtual surgery and the animation of d...
This paper proposes a framework for interactively deforming 3D mesh models. 3D mesh models are often...
We provide a detailed analysis of the 2D deformation algorithm based on non-linear least squares opt...
We provide a detailed analysis of the 2D deformation algorithm based on non-linear least squares opt...
Shape deformation is one of the fundamental techniques in geometric processing. One principle of def...
In this paper, we propose a constrained least squares approach for stably computing Laplacian deform...
Due to the character of the original source materials and the nature of batch digitization, quality ...
Abstract. Deformations are a powerful tool for shape modeling and design. We present a new model for...
We propose a formulation capable of deforming meshes in a shape-sensible way. We explain how to adap...
The use of as-rigid-as-possible deformations in standard applications such as character animation or...
AbstractWe present a novel shape deformation method for its use in design optimization tasks. Our sp...
In this section, we explain the utilized shape space (main paper Section 4) and its reconstruction s...
In shape modeling applications, \emph{deformation} is the process of applying a continuous, non-affi...
Figure 1: Deformation using Moving Least Squares. Original image with control points shown in blue (...
This work presents a method for deforming meshes in a shape-sensible way using Moving Least Squares ...
Deformation is a key component in many applications including virtual surgery and the animation of d...
This paper proposes a framework for interactively deforming 3D mesh models. 3D mesh models are often...
We provide a detailed analysis of the 2D deformation algorithm based on non-linear least squares opt...
We provide a detailed analysis of the 2D deformation algorithm based on non-linear least squares opt...
Shape deformation is one of the fundamental techniques in geometric processing. One principle of def...
In this paper, we propose a constrained least squares approach for stably computing Laplacian deform...
Due to the character of the original source materials and the nature of batch digitization, quality ...
Abstract. Deformations are a powerful tool for shape modeling and design. We present a new model for...
We propose a formulation capable of deforming meshes in a shape-sensible way. We explain how to adap...
The use of as-rigid-as-possible deformations in standard applications such as character animation or...
AbstractWe present a novel shape deformation method for its use in design optimization tasks. Our sp...
In this section, we explain the utilized shape space (main paper Section 4) and its reconstruction s...
In shape modeling applications, \emph{deformation} is the process of applying a continuous, non-affi...