We present an implementation of the tangent-plane algorithm for computing the kth-order Voronoi diagram of a set of sites in image space. Correct and efficient implementation of this algorithm using graphics hardware is possible only with the use of an appropriate shader program on the GPU. This is achieved by rendering in k passes the parallel projection of the top k levels of an arrangement of planes tangent to the paraboloid z = x^2+y^2. Each level of the arrangement corresponds to the so-called kth-nearest point diagram, which is interesting in its own right. Composition of the images of the k top levels results in the kth-order Voronoi diagram. The diagram facilitates efficient computation of the k nearest neighbors of an arbitrary ...
We describe a new algorithm for computing the Voronoi diagram of a set of n points in constant-dimen...
Computational Geometry is a subfield of Algorithm Design and Analysis with a focus on the design and...
A new trend in high-performance computing involves the increasing performance and increasing program...
We study the problem of using the GPU to compute the generalized Voronoi diagram (GVD) for higher-or...
The spherical Voronoi diagram is a type of the global data model in Digital Earth which has become i...
Voronoi treemaps represent hierarchies as nested polygons. We here show that, contrary to the appare...
This paper presents a GPU-accelerated approach for improving the approximated construction of Genera...
Geodesic based Voronoi diagrams play an important role in many applications of computer graphics. Co...
The Voronoi tessellation in the plane can be computed in a particularly time-efficient manner for ge...
A systolic screen of size M is a √M × √M mesh-of-processors where each processing element Pij repres...
Graduation date: 1986An interactive Computational geometry package was developed\ud for the purpose ...
The Voronoi diagram is a decomposition of a space, determined by distances to a given set of objects...
We present an algorithm for computing exact short-est paths, and consequently distances, from a gene...
We develop a pixel-based model of computation relying on the power of modern graphics hardware. It p...
A Generalized Voronoi Diagram (GVD) partitions a space into regions based on the distance between ar...
We describe a new algorithm for computing the Voronoi diagram of a set of n points in constant-dimen...
Computational Geometry is a subfield of Algorithm Design and Analysis with a focus on the design and...
A new trend in high-performance computing involves the increasing performance and increasing program...
We study the problem of using the GPU to compute the generalized Voronoi diagram (GVD) for higher-or...
The spherical Voronoi diagram is a type of the global data model in Digital Earth which has become i...
Voronoi treemaps represent hierarchies as nested polygons. We here show that, contrary to the appare...
This paper presents a GPU-accelerated approach for improving the approximated construction of Genera...
Geodesic based Voronoi diagrams play an important role in many applications of computer graphics. Co...
The Voronoi tessellation in the plane can be computed in a particularly time-efficient manner for ge...
A systolic screen of size M is a √M × √M mesh-of-processors where each processing element Pij repres...
Graduation date: 1986An interactive Computational geometry package was developed\ud for the purpose ...
The Voronoi diagram is a decomposition of a space, determined by distances to a given set of objects...
We present an algorithm for computing exact short-est paths, and consequently distances, from a gene...
We develop a pixel-based model of computation relying on the power of modern graphics hardware. It p...
A Generalized Voronoi Diagram (GVD) partitions a space into regions based on the distance between ar...
We describe a new algorithm for computing the Voronoi diagram of a set of n points in constant-dimen...
Computational Geometry is a subfield of Algorithm Design and Analysis with a focus on the design and...
A new trend in high-performance computing involves the increasing performance and increasing program...