A criticism of current diagnostic approaches to gaming disorder is that they fail to take into account that high and repeated engagement is not problematic per se, nor is it necessarily associated with adverse consequences. To tackle this controversy, we used confirmatory factor analysis to test, in regular gamers (N = 268), whether high (but healthy) engagement can be distinguished from problematic engagement by using the Addiction-Engagement Questionnaire (Charlton & Danforth, 2007). We then tested whether differential relationships exist between the engagement and addiction constructs, DSM-5 criteria for Internet gaming disorder (IGD), and psychological factors linked to gaming use and misuse (self-reported impulsivity, motives to play, ...
Background and aims: The DSM-5 includes criteria for diagnosing Internet gaming disorder (IGD) that ...
The gaming industry is growing larger every year. Video games are useful for many applications but a...
Playing online games can become problematic and engender adverse consequences. Several psychological...
peer reviewedA criticism of current diagnostic approaches to gaming disorder is that they fail to ta...
A criticism of current diagnostic approaches to gaming disorder is that they fail to take into accou...
peer reviewedEven if for most people playing video games is a healthy leisure activity, a minority o...
Video games have become the most popular leisure activity around the world, sometimes mobilizing mil...
Even if for most people playing video games is a healthy leisure activity, a minority of vulnerable ...
Internet gaming disorder is currently listed in the DSM—not in order to diagnose such a disorder but...
Although many people play online games with few if any consequences, others appear to become addicte...
Introduction. Problematic engagement in online video gaming has been considered recently in the appe...
This article considers validatory evidence for the previously made distinction between (pathological...
Video game addiction now has a tentative diagnosis in the DSM-5, with its validity hinging on differ...
Several studies have documented the existence of a behavioral addiction related to Video Games, whic...
Introduction: Gaming disorder was included in the 11th revision of the International Classification ...
Background and aims: The DSM-5 includes criteria for diagnosing Internet gaming disorder (IGD) that ...
The gaming industry is growing larger every year. Video games are useful for many applications but a...
Playing online games can become problematic and engender adverse consequences. Several psychological...
peer reviewedA criticism of current diagnostic approaches to gaming disorder is that they fail to ta...
A criticism of current diagnostic approaches to gaming disorder is that they fail to take into accou...
peer reviewedEven if for most people playing video games is a healthy leisure activity, a minority o...
Video games have become the most popular leisure activity around the world, sometimes mobilizing mil...
Even if for most people playing video games is a healthy leisure activity, a minority of vulnerable ...
Internet gaming disorder is currently listed in the DSM—not in order to diagnose such a disorder but...
Although many people play online games with few if any consequences, others appear to become addicte...
Introduction. Problematic engagement in online video gaming has been considered recently in the appe...
This article considers validatory evidence for the previously made distinction between (pathological...
Video game addiction now has a tentative diagnosis in the DSM-5, with its validity hinging on differ...
Several studies have documented the existence of a behavioral addiction related to Video Games, whic...
Introduction: Gaming disorder was included in the 11th revision of the International Classification ...
Background and aims: The DSM-5 includes criteria for diagnosing Internet gaming disorder (IGD) that ...
The gaming industry is growing larger every year. Video games are useful for many applications but a...
Playing online games can become problematic and engender adverse consequences. Several psychological...