Published version of a chapter from the book: Modern Approaches in Applied Intelligence. Also available at SpringerLink: http://dx.doi.org/10.1007/978-3-642-21827-9_54The two-armed bandit problem is a classical optimization problem where a decision maker sequentially pulls one of two arms attached to a gambling machine, with each pull resulting in a random reward. The reward distributions are unknown, and thus, one must balance between exploiting existing knowledge about the arms, and obtaining new information. Bandit problems are particularly fascinating because a large class of real world problems, including routing, QoS control, game playing, and resource allocation, can be solved in a decentralized manner when modeled as a system of int...
Abstract—We present a formal model of human decision-making in explore-exploit tasks using the conte...
Masteroppgave i informasjons- og kommunikasjonsteknologi 2010 – Universitetet i Agder, GrimstadMulti...
How people achieve long-term goals in an imperfectly known environment, via repeated tries and noisy...
Published version of a chapter from the book: Modern Approaches in Applied Intelligence. Also availa...
Published version of an article in the journal: Applied Intelligence. Also available from the publis...
The two-armed bandit problem is a classical optimization problem where a decision maker sequentially...
Published version of an article in the journal: Applied Intelligence. Also available from the publis...
The two-armed bandit problem is a classical optimization problem where a decision maker sequentially...
The two-armed bandit problem is a classical optimization problem where a player sequentially selects...
Masteroppgave i informasjons- og kommunikasjonsteknologi 2009 – Universitetet i Agder, GrimstadThe t...
Published version of an article from Lecture Notes in Computer Science. Also available at SpringerLi...
Multi-Armed bandit problem is a classic example of the exploration vs. exploitation dilemma in which...
In a bandit problem there is a set of arms, each of which when played by an agent yields some reward...
Masteroppgave i informasjons- og kommunikasjonsteknologi 2009 – Universitetet i Agder, GrimstadThe t...
Part 5: Machine LearningInternational audienceThe multi-armed bandit problem has been studied for de...
Abstract—We present a formal model of human decision-making in explore-exploit tasks using the conte...
Masteroppgave i informasjons- og kommunikasjonsteknologi 2010 – Universitetet i Agder, GrimstadMulti...
How people achieve long-term goals in an imperfectly known environment, via repeated tries and noisy...
Published version of a chapter from the book: Modern Approaches in Applied Intelligence. Also availa...
Published version of an article in the journal: Applied Intelligence. Also available from the publis...
The two-armed bandit problem is a classical optimization problem where a decision maker sequentially...
Published version of an article in the journal: Applied Intelligence. Also available from the publis...
The two-armed bandit problem is a classical optimization problem where a decision maker sequentially...
The two-armed bandit problem is a classical optimization problem where a player sequentially selects...
Masteroppgave i informasjons- og kommunikasjonsteknologi 2009 – Universitetet i Agder, GrimstadThe t...
Published version of an article from Lecture Notes in Computer Science. Also available at SpringerLi...
Multi-Armed bandit problem is a classic example of the exploration vs. exploitation dilemma in which...
In a bandit problem there is a set of arms, each of which when played by an agent yields some reward...
Masteroppgave i informasjons- og kommunikasjonsteknologi 2009 – Universitetet i Agder, GrimstadThe t...
Part 5: Machine LearningInternational audienceThe multi-armed bandit problem has been studied for de...
Abstract—We present a formal model of human decision-making in explore-exploit tasks using the conte...
Masteroppgave i informasjons- og kommunikasjonsteknologi 2010 – Universitetet i Agder, GrimstadMulti...
How people achieve long-term goals in an imperfectly known environment, via repeated tries and noisy...