In recent time devices like Google Glass and Oculus Rift gained a lot of public attention. So the field of Virtual and Augmented Reality has become a more and more attractive field of study. Optical Stereo See-Through Head Worn Displays (OST-HWD or OST-HMD) can be used for Augmented Reality, but have to be calibrated. This means, that one has to find a configuration, that aligns the image shown on the displays with the environment, which is observed by the built-in camera. If this is not done, the augmented virtual image would not align with the real world. In this paper, the process of this calibration approach is divided into two stages, hardware and user calibration, but with less constraints for the positions of the cameras, which makes...
The simplified, manual calibration of commercial Optical See-Through Head-Mounted Displays (OST-HMDs...
In wearable augmented reality systems, optical see-through near-eye displays (OST NEDs) based on wav...
In wearable augmented reality systems, optical see-through near-eye displays (OST NEDs) based on wav...
In recent time devices like Google Glass and Oculus Rift gained a lot of public attention. So the fi...
In recent time devices like Google Glass and Oculus Rift gained a lot of public attention. So the fi...
Optical see through head mounted displays (OST-HMD) are ever since the first days of Augmented Reali...
In recent time devices like Google Glass and Oculus Rift gained a lot of public attention. So the fi...
In recent time devices like Google Glass and Oculus Rift gained a lot of public attention. So the fi...
The simplified, manual calibration of commercial Optical See-Through Head-Mounted Displays (OST-HMDs...
The simplified, manual calibration of commercial Optical See-Through Head-Mounted Displays (OST-HMDs...
The simplified, manual calibration of commercial Optical See-Through Head-Mounted Displays (OST-HMDs...
Accurate calibration of a head mounted display (HMD) is essential both for research on the visual sy...
the most accurate in data collection for OSTHMD calibration. Averaging over time frames further impr...
This dissertation examines the developments and progress of spatial calibration procedures for Optic...
Abstract — With the growing availability of optical see-through (OST) head-mounted displays (HMDs), ...
The simplified, manual calibration of commercial Optical See-Through Head-Mounted Displays (OST-HMDs...
In wearable augmented reality systems, optical see-through near-eye displays (OST NEDs) based on wav...
In wearable augmented reality systems, optical see-through near-eye displays (OST NEDs) based on wav...
In recent time devices like Google Glass and Oculus Rift gained a lot of public attention. So the fi...
In recent time devices like Google Glass and Oculus Rift gained a lot of public attention. So the fi...
Optical see through head mounted displays (OST-HMD) are ever since the first days of Augmented Reali...
In recent time devices like Google Glass and Oculus Rift gained a lot of public attention. So the fi...
In recent time devices like Google Glass and Oculus Rift gained a lot of public attention. So the fi...
The simplified, manual calibration of commercial Optical See-Through Head-Mounted Displays (OST-HMDs...
The simplified, manual calibration of commercial Optical See-Through Head-Mounted Displays (OST-HMDs...
The simplified, manual calibration of commercial Optical See-Through Head-Mounted Displays (OST-HMDs...
Accurate calibration of a head mounted display (HMD) is essential both for research on the visual sy...
the most accurate in data collection for OSTHMD calibration. Averaging over time frames further impr...
This dissertation examines the developments and progress of spatial calibration procedures for Optic...
Abstract — With the growing availability of optical see-through (OST) head-mounted displays (HMDs), ...
The simplified, manual calibration of commercial Optical See-Through Head-Mounted Displays (OST-HMDs...
In wearable augmented reality systems, optical see-through near-eye displays (OST NEDs) based on wav...
In wearable augmented reality systems, optical see-through near-eye displays (OST NEDs) based on wav...