This paper proposes a new method for evaluating real-time binaural reproduction systems by means of a wayfinding task in six degrees of freedom. Participants physically walk to sound objects in a virtual reality created by a head-mounted display and binaural audio. We show how the localization accuracy of spatial audio rendering is reflected by objective measures of the participants' behavior. The method allows for comparative evaluation of different rendering systems as well as the subjective assessment of the quality of experience
This paper reports on a study on the perception and rendering of distance in multimodal virtual envi...
International audienceStudies on audiovisual interactions in sound localization have primarily focus...
This article proposes a system for object-based six-degrees-of-freedom (6DoF) rendering of spatial s...
This paper reports on a study on the perception and rendering of distance in multimodal virtual envi...
This paper presents a study on a global evaluation of spatial auditory displays in a constrained vir...
cote interne IRCAM: Warusfel04cNone / NoneNational audienceThe paper presents recent work undertaken...
In this article we present the results of localization experiment accomplished in a real virtual roo...
For a spatial audio reproduction in the context of augmented reality, a position-dynamic binaural sy...
Auditory localization cues in the near-field (<1.0 m) are significantly different than in the far-fi...
This research incorporates the nature of head movement made in listening activities, into the develo...
Measurements of the spatial attributes of auditory environments or sound reproduction systems common...
International audienceThe visually impaired people are able to follow sound sources with a remarkabl...
In recent years, virtual reality (VR) has become more common within the media industry and with its ...
The immersion of the user is of key interest in the reproduction of acoustic scenes in virtual reali...
This paper discusses a system capable of detecting the position of the listener through a head-track...
This paper reports on a study on the perception and rendering of distance in multimodal virtual envi...
International audienceStudies on audiovisual interactions in sound localization have primarily focus...
This article proposes a system for object-based six-degrees-of-freedom (6DoF) rendering of spatial s...
This paper reports on a study on the perception and rendering of distance in multimodal virtual envi...
This paper presents a study on a global evaluation of spatial auditory displays in a constrained vir...
cote interne IRCAM: Warusfel04cNone / NoneNational audienceThe paper presents recent work undertaken...
In this article we present the results of localization experiment accomplished in a real virtual roo...
For a spatial audio reproduction in the context of augmented reality, a position-dynamic binaural sy...
Auditory localization cues in the near-field (<1.0 m) are significantly different than in the far-fi...
This research incorporates the nature of head movement made in listening activities, into the develo...
Measurements of the spatial attributes of auditory environments or sound reproduction systems common...
International audienceThe visually impaired people are able to follow sound sources with a remarkabl...
In recent years, virtual reality (VR) has become more common within the media industry and with its ...
The immersion of the user is of key interest in the reproduction of acoustic scenes in virtual reali...
This paper discusses a system capable of detecting the position of the listener through a head-track...
This paper reports on a study on the perception and rendering of distance in multimodal virtual envi...
International audienceStudies on audiovisual interactions in sound localization have primarily focus...
This article proposes a system for object-based six-degrees-of-freedom (6DoF) rendering of spatial s...