Heterogeneous MultiProcessor System on Chips (MPSoCs) are viable implementationplatforms for multimedia. However, optimisation of such platforms for performance,area footprint and energy consumption is a challenge. This thesis exploresthe paradigm of pipelined MPSoCs, and introduces design-time and run-time optimisations,in the form of an optimisation framework. This is the first time aframework has been proposed for optimisation of both the area footprint and energyconsumption of a pipelined MPSoC.In a pipelined MPSoC, processors are organised into pipeline stages and areconnected through First In First Out (FIFO) buffers. Application Specific Instructionset Processors (ASIPs) are used so that their customisation can be exploitedto optimis...
The design of new streaming systems is becoming a major area of research to deploy services targeted...
Abstract—Modern multiprocessor systems-on-chip (MPSoCs) are expected to handle multi-application use...
Already for more than a decade, consumer electronic devices have been available for entertainment, e...
This book describes analytical models and estimation methods to enhance performance estimation of pi...
Pipelined MPSoCs provide a high throughput implementation platform for multimedia applications, with...
Modern embedded systems need to support multiple time-constrained multimedia applications that often...
The semiconductor industry has seen a paradigm shift from Application Specific Integrated Circuits t...
The pipelined Multiprocessor System on Chip (MPSoC) paradigm is well suited to the data flow nature ...
This paper surveys components that are useful to build programmable, predictable, composable, and sc...
Multi-processor-system-on-chips (MPSoCs) with different numbers of cores have become increasingly po...
In recent years, we are witnessing the dawning of the Multi-Processor Systemon- Chip (MPSoC) era. In...
MultiProcessor System on Chip (MPSoC) architecture has been widely researched for the implementation...
The design of multimedia systems has become increasingly complex due to consumer requirements. Consu...
International audienceMultiprocessor Systems-on-Chip (MPSoC) are becoming one of the most used solut...
The ever-increasing computational workload enforces new design approaches for Hardware (HW) and Soft...
The design of new streaming systems is becoming a major area of research to deploy services targeted...
Abstract—Modern multiprocessor systems-on-chip (MPSoCs) are expected to handle multi-application use...
Already for more than a decade, consumer electronic devices have been available for entertainment, e...
This book describes analytical models and estimation methods to enhance performance estimation of pi...
Pipelined MPSoCs provide a high throughput implementation platform for multimedia applications, with...
Modern embedded systems need to support multiple time-constrained multimedia applications that often...
The semiconductor industry has seen a paradigm shift from Application Specific Integrated Circuits t...
The pipelined Multiprocessor System on Chip (MPSoC) paradigm is well suited to the data flow nature ...
This paper surveys components that are useful to build programmable, predictable, composable, and sc...
Multi-processor-system-on-chips (MPSoCs) with different numbers of cores have become increasingly po...
In recent years, we are witnessing the dawning of the Multi-Processor Systemon- Chip (MPSoC) era. In...
MultiProcessor System on Chip (MPSoC) architecture has been widely researched for the implementation...
The design of multimedia systems has become increasingly complex due to consumer requirements. Consu...
International audienceMultiprocessor Systems-on-Chip (MPSoC) are becoming one of the most used solut...
The ever-increasing computational workload enforces new design approaches for Hardware (HW) and Soft...
The design of new streaming systems is becoming a major area of research to deploy services targeted...
Abstract—Modern multiprocessor systems-on-chip (MPSoCs) are expected to handle multi-application use...
Already for more than a decade, consumer electronic devices have been available for entertainment, e...