The literature on using serious games for learning has been growing exponentially during the last decade. It is time to examine some methodological issues associated with this line of research. There is evidence that research on serious games, if designed with methodological rigor and executed properly, such as the serial studies of prisoners? dilemma, modality effect in individual interactive learning, and changes in attitude toward mathematics in a computer-based simulation game, can be fruitful and have a profound, positive impact on learning and training. Since adopting serious games as an educational technology tool is by no means cheap, we should ensure that methodological issues are carefully considered before conducting a study on e...
This study examines the pedagogical foundations of modern educational (computer video) games. Specif...
This study examines the pedagogical foundations of modern educational (computer video) games. Specif...
With the development of media technology and game evolution, games are endowed with multiple purpose...
This chapter discusses educational aspects and possibilities of serious games. For researchers as we...
AbstractThe author presents the methodological backgrounds and underlying research design of an on-g...
The authors present the methodological background to and underlying research design of an ongoing re...
This paper questions some of the fundamental psychological assumptions that have stimulated the upta...
This article is interested in the integration of serious games in the classroom. Serious Games are c...
What do students really learn as they play videogames for learning? Are they learning the content pr...
This dissertation focused on evaluating game-based learning in prevocational education. Though many ...
11 p. Creative Commons Attribution-NonCommercial 2.5 License. Permission is granted to make use of t...
Serious games are present today in several fields such as education, government, health, defense, in...
It seems necessary to review the literature to explore the effectiveness of serious games in educati...
The transformation of educational processes, derived from the technological disruption that has take...
Fields within education and training have been exploring the use of educational computer-based games...
This study examines the pedagogical foundations of modern educational (computer video) games. Specif...
This study examines the pedagogical foundations of modern educational (computer video) games. Specif...
With the development of media technology and game evolution, games are endowed with multiple purpose...
This chapter discusses educational aspects and possibilities of serious games. For researchers as we...
AbstractThe author presents the methodological backgrounds and underlying research design of an on-g...
The authors present the methodological background to and underlying research design of an ongoing re...
This paper questions some of the fundamental psychological assumptions that have stimulated the upta...
This article is interested in the integration of serious games in the classroom. Serious Games are c...
What do students really learn as they play videogames for learning? Are they learning the content pr...
This dissertation focused on evaluating game-based learning in prevocational education. Though many ...
11 p. Creative Commons Attribution-NonCommercial 2.5 License. Permission is granted to make use of t...
Serious games are present today in several fields such as education, government, health, defense, in...
It seems necessary to review the literature to explore the effectiveness of serious games in educati...
The transformation of educational processes, derived from the technological disruption that has take...
Fields within education and training have been exploring the use of educational computer-based games...
This study examines the pedagogical foundations of modern educational (computer video) games. Specif...
This study examines the pedagogical foundations of modern educational (computer video) games. Specif...
With the development of media technology and game evolution, games are endowed with multiple purpose...