This work undertakes a systematic study of various elements from differing fields which apply to the construction of computer-aided instructional systems. Drawing upon these works, the potential for instruction in computer adventure games is recognised, and previous work in the area analysed with respect to the theoretical findings. Based both on this theory and the germane advice of practicing game designers, a methodology for the design of educational computer adventure games is laid out in detail. The method described is then used to construct a sample game with basic programming skills as thepedagogical content, and this sample game is tested and the results examined.An informed approach to the design of computer-assisted instruction mu...
Abstract: This study aims to investigate relationships between educational game design dynamics of p...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
Continuous advances in technology are causing a generation gap between students and teachers to incr...
Computer game-based learning is gaining interest from academicians nowadays. The ability of computer...
This report is about computer game based learning, how to make a program for making educational game...
This report is about computer game based learning, how to make a program for making educational game...
This article provides an insight into the effectiveness of edu- cational computer games. Based on a ...
Research has indicated that computer games can be innovative and powerful tools for education. Indee...
The paper examines literature on the subject of instructional design and game based learning with th...
The ultimate goal of computer based education is to design an education-application which interactiv...
In this paper, I will describe my intuitions about what makes computer games fun. More detailed desc...
An important step in the design of an effective educational game is the formulation of the to-be-ach...
In this work we’ve been focusing on how to adjust educational computer games in order to make them s...
This project, as the name suggests, is a comprehensive study of the entire process of design and dev...
Abstract. Presented here are several techniques for design and development of computer-based adventu...
Abstract: This study aims to investigate relationships between educational game design dynamics of p...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
Continuous advances in technology are causing a generation gap between students and teachers to incr...
Computer game-based learning is gaining interest from academicians nowadays. The ability of computer...
This report is about computer game based learning, how to make a program for making educational game...
This report is about computer game based learning, how to make a program for making educational game...
This article provides an insight into the effectiveness of edu- cational computer games. Based on a ...
Research has indicated that computer games can be innovative and powerful tools for education. Indee...
The paper examines literature on the subject of instructional design and game based learning with th...
The ultimate goal of computer based education is to design an education-application which interactiv...
In this paper, I will describe my intuitions about what makes computer games fun. More detailed desc...
An important step in the design of an effective educational game is the formulation of the to-be-ach...
In this work we’ve been focusing on how to adjust educational computer games in order to make them s...
This project, as the name suggests, is a comprehensive study of the entire process of design and dev...
Abstract. Presented here are several techniques for design and development of computer-based adventu...
Abstract: This study aims to investigate relationships between educational game design dynamics of p...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
Continuous advances in technology are causing a generation gap between students and teachers to incr...