International audienceSerious scientific games are games whose purpose is not just fun. In the field of science, the serious goals include crucial activities for scientists: outreach, teaching and research. The number of serious games is increasing rapidly, in particular citizen science games (CSGs), games that allow people to produce and/or analyze scientific data. It is possible to build a set of rules providing a guideline to create or improve serious games. We present arguments gathered from our own experience (Phylo, DocMolecules, the HiRE-RNA contest and Pangu) as well as examples from the growing literature on scientific serious games
In this game, we wanted to roleplay some aspects present in the daily lives of researchers in synthe...
Serious scientific games, especially those that include a virtual apprenticeship component, provide ...
In this chapter, the authors elaborate on serious games and playful interactions in modern scientifi...
International audienceSerious scientific games are games whose purpose is not just fun. In the field...
Science is similar to a game, as both involve rules-based participation in search of optimal outcome...
This paper presents a categorisation of science game formats in relation to the educational possibil...
As problems in structural biology and bioinformatics have become increasingly complex, innovative ne...
AbstractRecent developments in digital technologies and the rise of the Internet have created new op...
There is great value in employing the collective problem-solving power of large groups of people. Te...
Recent developments in digital technologies and the rise of the Internet have created new opportunit...
We define the Scientific Community Game (SCG, formerly called the Specker Challenge Game) and we sho...
In their chapter, Glas and Lammes critically investigate the limitations of citizen science game des...
The problematic nature of science learning process is stressed by educational literature and underli...
Grenoble’s Scientific Game Jam #1 is an event during which one participants had to create a video ga...
The use of games in citizen science is growing, but can create tension as gaming and science can be ...
In this game, we wanted to roleplay some aspects present in the daily lives of researchers in synthe...
Serious scientific games, especially those that include a virtual apprenticeship component, provide ...
In this chapter, the authors elaborate on serious games and playful interactions in modern scientifi...
International audienceSerious scientific games are games whose purpose is not just fun. In the field...
Science is similar to a game, as both involve rules-based participation in search of optimal outcome...
This paper presents a categorisation of science game formats in relation to the educational possibil...
As problems in structural biology and bioinformatics have become increasingly complex, innovative ne...
AbstractRecent developments in digital technologies and the rise of the Internet have created new op...
There is great value in employing the collective problem-solving power of large groups of people. Te...
Recent developments in digital technologies and the rise of the Internet have created new opportunit...
We define the Scientific Community Game (SCG, formerly called the Specker Challenge Game) and we sho...
In their chapter, Glas and Lammes critically investigate the limitations of citizen science game des...
The problematic nature of science learning process is stressed by educational literature and underli...
Grenoble’s Scientific Game Jam #1 is an event during which one participants had to create a video ga...
The use of games in citizen science is growing, but can create tension as gaming and science can be ...
In this game, we wanted to roleplay some aspects present in the daily lives of researchers in synthe...
Serious scientific games, especially those that include a virtual apprenticeship component, provide ...
In this chapter, the authors elaborate on serious games and playful interactions in modern scientifi...