Efficiently growing a group often requires integrating individuals from lower performing entities. We explore the effectiveness of policies intended to facilitate such integration, using an experiment that models production as a coordination game. We create an efficient group and an inefficient one. We then allow individuals to move into the efficient group under different mechanisms. We investigate the use of an entry quota, an entry quiz and combinations of the two in order to try to understand if and why the institutions are effective. We find that both restrictions work to maintain efficient coordination but they are effective for different reasons
We study the stability of voluntary cooperation in response to varying group growth rates. Using a l...
This paper presents the results of a threshold public goods game experiment with heterogeneous playe...
The need for efficient coordination is ubiquitous in organizations and industries. The literature on...
Efficiently growing a group often requires integrating individuals from lower performing entities. W...
Efficient growth often requires the integration of individuals from lower-performing groups, firms, ...
Efficiently growing a group or firm often requires integration of individuals from lower-performing ...
E ¢ cient growth often requires the integration of individuals from lower-performing groups, \u85 rm...
When a public good is congestible, individuals wanting to provide the public good face challenges in...
The problem of coordination failure, particularly in \u27team production\u27 situations, is central ...
We report an experiment on the effect of intergroup competition on group coordination in the minimal...
Coordination problems resembling weakest-link games with multiple Pareto ranked equilibria are ubiqu...
Coordination games have multiple Nash equilibria (i.e., sets of strategies which are best responses ...
Within groups, members must coordinate on similar levels of effort in order to finish their tasks at...
This paper presents a model of individual behavior in minimum effort coordination games, focusing pr...
The need for efficient coordination is ubiquitous in organizations and industries. The literature on...
We study the stability of voluntary cooperation in response to varying group growth rates. Using a l...
This paper presents the results of a threshold public goods game experiment with heterogeneous playe...
The need for efficient coordination is ubiquitous in organizations and industries. The literature on...
Efficiently growing a group often requires integrating individuals from lower performing entities. W...
Efficient growth often requires the integration of individuals from lower-performing groups, firms, ...
Efficiently growing a group or firm often requires integration of individuals from lower-performing ...
E ¢ cient growth often requires the integration of individuals from lower-performing groups, \u85 rm...
When a public good is congestible, individuals wanting to provide the public good face challenges in...
The problem of coordination failure, particularly in \u27team production\u27 situations, is central ...
We report an experiment on the effect of intergroup competition on group coordination in the minimal...
Coordination problems resembling weakest-link games with multiple Pareto ranked equilibria are ubiqu...
Coordination games have multiple Nash equilibria (i.e., sets of strategies which are best responses ...
Within groups, members must coordinate on similar levels of effort in order to finish their tasks at...
This paper presents a model of individual behavior in minimum effort coordination games, focusing pr...
The need for efficient coordination is ubiquitous in organizations and industries. The literature on...
We study the stability of voluntary cooperation in response to varying group growth rates. Using a l...
This paper presents the results of a threshold public goods game experiment with heterogeneous playe...
The need for efficient coordination is ubiquitous in organizations and industries. The literature on...