This paper presents a new representation of skeleton sequences for 3D action recognition. Existing methods based on hand-crafted features or recurrent neural networks cannot adequately capture the complex spatial structures and the long-term temporal dynamics of the skeleton sequences, which are very important to recognize the actions. In this paper, we propose to transform each channel of the 3D coordinates of a skeleton sequence into a clip. Each frame of the generated clip represents the temporal information of the entire skeleton sequence, and one particular spatial relationship between the skeleton joints. The entire clip incorporates multiple frames with different spatial relationships, which provide useful spatial structural informat...
In this work, we study self-supervised representation learning for 3D skeleton-based action recognit...
In this work, we study self-supervised representation learning for 3D skeleton-based action recognit...
Abstract Skeleton‐based neural networks have been considered a focus for human action recognition (H...
This paper presents a new representation of skeleton sequences for 3D action recognition. Existing m...
© 2017 IEEE. This paper presents a new method for 3D action recognition with skeleton sequences (i.e...
This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D traject...
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D moti...
This letter presents SkeletonNet, a deep learning framework for skeleton-based 3-D action recognitio...
This letter presents SkeletonNet, a deep learning framework for skeleton-based 3-D action recognitio...
Action recognition using depth sequences plays important role in many fields, e.g., intelligent surv...
Human action recognition (HAR) by skeleton data is considered a potential research aspect in compute...
It remains a challenge to efficiently represent spatial-temporal data for 3D action recognition. To ...
International audienceDesigning motion representations for 3D human action recognition from skeleton...
Deep learning techniques are being used in skeleton based action recognition tasks and outstanding p...
International audienceDesigning motion representations for 3D human action recognition from skeleton...
In this work, we study self-supervised representation learning for 3D skeleton-based action recognit...
In this work, we study self-supervised representation learning for 3D skeleton-based action recognit...
Abstract Skeleton‐based neural networks have been considered a focus for human action recognition (H...
This paper presents a new representation of skeleton sequences for 3D action recognition. Existing m...
© 2017 IEEE. This paper presents a new method for 3D action recognition with skeleton sequences (i.e...
This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D traject...
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D moti...
This letter presents SkeletonNet, a deep learning framework for skeleton-based 3-D action recognitio...
This letter presents SkeletonNet, a deep learning framework for skeleton-based 3-D action recognitio...
Action recognition using depth sequences plays important role in many fields, e.g., intelligent surv...
Human action recognition (HAR) by skeleton data is considered a potential research aspect in compute...
It remains a challenge to efficiently represent spatial-temporal data for 3D action recognition. To ...
International audienceDesigning motion representations for 3D human action recognition from skeleton...
Deep learning techniques are being used in skeleton based action recognition tasks and outstanding p...
International audienceDesigning motion representations for 3D human action recognition from skeleton...
In this work, we study self-supervised representation learning for 3D skeleton-based action recognit...
In this work, we study self-supervised representation learning for 3D skeleton-based action recognit...
Abstract Skeleton‐based neural networks have been considered a focus for human action recognition (H...