Library Student Mini Grant Award Year: 2017-2018The purpose of this project is to create a card game that will improve the cultural awareness and cultural empathy of students and more generally of any person entering a new community, a new setting, or starting a new experience. Each card has a prompt. The student is to pick a card a day and do the prompt, then the student is encouraged to jot down notes on the card or in a journal, and to share her experience with fellow travelers. The student would use the deck of cards before, during, and after her experience to become more aware of cultural values, beliefs, and perceptions, and will hopefully be more open minded towards other cultures.https://deepblue.lib.umich.edu/bitstream/2027.42/1428...
Income inequality manifests itself in vastly different life experiences and opportunities. It result...
The thesis describes the process of designing an educational board game for school children that enh...
Student generated description: “I will be donating a board game I created. The start of the game rep...
The importance of providing mechanisms and tools that effectively support the transition from implic...
Writing For Humanity: The Card Game is a cumulative, table-top gaming experience generated by Dr. Mi...
Cultural differences in the business world are often met with surprise and irritation. The aim of th...
University librarians and staff drew upon previous experience with game-based learning to develop an...
The purpose of this paper is to report a project conducted between foreign students and Japanese st...
Background Card-based design tools have gained popularity as a means to communicateresearch insights...
Introducing creative workshops in higher education curricula, in addition to formal lectures, is an ...
The potential space of game designs is astronomically large. This paper shows how game design theori...
This paper details the results of an exploratory informant design workshop in which nine 10-12 year ...
Language has a significant part in the book How To Pronounce Knife. Many of the characters from the ...
The ability to work and collaborate with different groups has become an essential skill in our highl...
This paper is the outcome of a dialogue between two lecturers in the visual arts from universities i...
Income inequality manifests itself in vastly different life experiences and opportunities. It result...
The thesis describes the process of designing an educational board game for school children that enh...
Student generated description: “I will be donating a board game I created. The start of the game rep...
The importance of providing mechanisms and tools that effectively support the transition from implic...
Writing For Humanity: The Card Game is a cumulative, table-top gaming experience generated by Dr. Mi...
Cultural differences in the business world are often met with surprise and irritation. The aim of th...
University librarians and staff drew upon previous experience with game-based learning to develop an...
The purpose of this paper is to report a project conducted between foreign students and Japanese st...
Background Card-based design tools have gained popularity as a means to communicateresearch insights...
Introducing creative workshops in higher education curricula, in addition to formal lectures, is an ...
The potential space of game designs is astronomically large. This paper shows how game design theori...
This paper details the results of an exploratory informant design workshop in which nine 10-12 year ...
Language has a significant part in the book How To Pronounce Knife. Many of the characters from the ...
The ability to work and collaborate with different groups has become an essential skill in our highl...
This paper is the outcome of a dialogue between two lecturers in the visual arts from universities i...
Income inequality manifests itself in vastly different life experiences and opportunities. It result...
The thesis describes the process of designing an educational board game for school children that enh...
Student generated description: “I will be donating a board game I created. The start of the game rep...