International audienceIn this paper, we are interested in people re-identification using skeleton information provided by a consumer RGB-D sensor. We perform the modelling and the analysis of human motion by focusing on 3D human joints given by skeletons. In fact, the motion dynamic is modeled by projecting skeleton information on Grassmann manifold. Moreover, in order to define the identity of a test trajectory, we compare it against a labeled trajectory database while using an unsupervised similarity assessment procedure. Indeed, the main contribution of this work resides in the introduced distance that combines temporal information as well as global and local geometrical ones. Realized experiments on standard datasets prove that the prop...
Methods of studying human motion in computer vision systems can be divided into two types. These are...
This paper proposes a skeleton-based human walking motion analysis system which consists of three ma...
International audienceIn this paper, we are interested in comparing human trajectories using skeleto...
International audienceIn this paper, we are interested in people re-identification using skeleton in...
In this work, we describe a novel method for creating 3D models of persons freely moving in front of...
Abstract — In this work, we describe a novel method for creating 3D models of persons freely moving ...
International audienceRecognizing human actions in 3D video sequences is an important open problem t...
Abstract Human action analysis based on 3D imaging is an emerging topic. This paper presents an appr...
International audienceThis paper introduces a novel approach for early recognition of human actions ...
In this paper we propose a novel methodology for people re-identification based on skeletal informat...
Human motion analysis using 3D skeleton representations has been a very active research area in the ...
We present a novel fully-automatic approach for estimating an articulated skeleton of a moving subje...
[[abstract]]This paper proposes a skeleton-based human walking motion analysis system which consists...
Accurate human motion models are a prerequisite for most applications dealing with the tracking, rec...
Abstract. In this paper, a real-time tracking-based approach to human action recognition is proposed...
Methods of studying human motion in computer vision systems can be divided into two types. These are...
This paper proposes a skeleton-based human walking motion analysis system which consists of three ma...
International audienceIn this paper, we are interested in comparing human trajectories using skeleto...
International audienceIn this paper, we are interested in people re-identification using skeleton in...
In this work, we describe a novel method for creating 3D models of persons freely moving in front of...
Abstract — In this work, we describe a novel method for creating 3D models of persons freely moving ...
International audienceRecognizing human actions in 3D video sequences is an important open problem t...
Abstract Human action analysis based on 3D imaging is an emerging topic. This paper presents an appr...
International audienceThis paper introduces a novel approach for early recognition of human actions ...
In this paper we propose a novel methodology for people re-identification based on skeletal informat...
Human motion analysis using 3D skeleton representations has been a very active research area in the ...
We present a novel fully-automatic approach for estimating an articulated skeleton of a moving subje...
[[abstract]]This paper proposes a skeleton-based human walking motion analysis system which consists...
Accurate human motion models are a prerequisite for most applications dealing with the tracking, rec...
Abstract. In this paper, a real-time tracking-based approach to human action recognition is proposed...
Methods of studying human motion in computer vision systems can be divided into two types. These are...
This paper proposes a skeleton-based human walking motion analysis system which consists of three ma...
International audienceIn this paper, we are interested in comparing human trajectories using skeleto...