Part 1: Full papersInternational audienceComputer games are big business, which is also reflected in the growing interest in competitive gaming, the so-called electronic sports. Multi-player online battle arena games are among the most successful games in this regard. In order to execute complex team-based strategies, players take on very specific roles within a team. This paper investigates the applicability of supervised machine learning to classifying player behavior in terms of specific and commonly accepted but not formally well-defined roles within a team of players of the game Dota 2. We provide an in-depth discussion and novel approaches for constructing complex attributes from low-level data extracted from replay files. Using attri...
The aim of this study is to develop a new approach to be able to correctly predict the outcome of el...
Dota 2 is a genre game Moba in the PC (Personal Computer) system battle arena game online (online) w...
Abstract. Modern video games present many challenging applications for artificial intelligence. Agen...
The winning in the multiplayer online game Dota 2 for teams is a sum of many factors. One of the mos...
Popularity of MultiplayerOnlineBattle Arena (MOBA)video gameshas grown considerably, its popularity ...
Context: Real-time games like Dota 2 lack the extensive mathematical modeling of turn-based games th...
The power of using machine learning to improve or investigate the experience of play is only beginni...
This report describes the process of analysing a set of server logs which were recorded during games...
Thurau C, Hettenhausen T, Bauckhage C. Classification of Team Behaviors in Sports Video Games. In: ...
In this paper we demonstrate how behaviour-classification models can improve player position predict...
Player classification allows for considerable improvements on both game analytics and game adaptivit...
Team decision-making is a bundle of interdependent activities that involve gathering, interpreting a...
Gaming is one of the popular industries among all the others, especially online and MMORPG games and...
Team decision-making is a bundle of interdependent activities that involve gathering, interpreting a...
The purpose of this research was to determine the on-field playing positions of a group of football ...
The aim of this study is to develop a new approach to be able to correctly predict the outcome of el...
Dota 2 is a genre game Moba in the PC (Personal Computer) system battle arena game online (online) w...
Abstract. Modern video games present many challenging applications for artificial intelligence. Agen...
The winning in the multiplayer online game Dota 2 for teams is a sum of many factors. One of the mos...
Popularity of MultiplayerOnlineBattle Arena (MOBA)video gameshas grown considerably, its popularity ...
Context: Real-time games like Dota 2 lack the extensive mathematical modeling of turn-based games th...
The power of using machine learning to improve or investigate the experience of play is only beginni...
This report describes the process of analysing a set of server logs which were recorded during games...
Thurau C, Hettenhausen T, Bauckhage C. Classification of Team Behaviors in Sports Video Games. In: ...
In this paper we demonstrate how behaviour-classification models can improve player position predict...
Player classification allows for considerable improvements on both game analytics and game adaptivit...
Team decision-making is a bundle of interdependent activities that involve gathering, interpreting a...
Gaming is one of the popular industries among all the others, especially online and MMORPG games and...
Team decision-making is a bundle of interdependent activities that involve gathering, interpreting a...
The purpose of this research was to determine the on-field playing positions of a group of football ...
The aim of this study is to develop a new approach to be able to correctly predict the outcome of el...
Dota 2 is a genre game Moba in the PC (Personal Computer) system battle arena game online (online) w...
Abstract. Modern video games present many challenging applications for artificial intelligence. Agen...