Peripheral devices like smart phones offer an opportunity to lower the barrier to spontaneous collection and sharing of information during distributed collaboration. We have completed development of guidelines and a framework that focuses on peripheral devices in collaboration. In order to explore the design space generated by our principles, we conducted a role-playing experiment about commissioning a building, in which an “on-site” team and a “design” team were expected to find and resolve discrepancies between requirements, design documents, and the actual site. The teams were given Styrofoam panels to act as pretend smart peripherals to invoke play and help probe the design space. We found that “reflection on action” (debriefing and sub...
In this work in progress paper, we present first results of a collaborative tabletop study that comp...
The preliminary design phase occurs near the launch of an engineering project, normally after an ini...
Emerging wearable and mobile communication technologies, such as lightweight head-mounted displays (...
Design collaboration relies on cognitive tools such as analog media and digital peripheral devices, ...
peer reviewedWithin the context of the research project ORBIT (Overcoming Breakdowns in Teams with I...
Within the context of the research project ORBIT (Overcoming Breakdowns in Teams with Interactive Ta...
Research on distributed collaboration has predominantly focused on shared electronic media. We have ...
A tension exists between designers ’ comfort with physical artifacts and the need for effective remo...
Abstract. This case study describes collaborative creativity in technology-supported teams with the ...
This paper explores users ’ interpersonal interactions during collaboration around a tabletop displa...
This workshop proposes to bring together researchers who are interested in improving collaborative...
Digital tabletop surfaces afford multiple user interaction and collaboration. Hybrid tabletops that ...
Creativity is a relevant characteristic for people's development as it facilitates the generation of...
Tabletops have been used to support a range of co-located activities, from games to image sorting. H...
Part 1: Long and Short PapersInternational audienceDigital tabletop surfaces afford multiple user in...
In this work in progress paper, we present first results of a collaborative tabletop study that comp...
The preliminary design phase occurs near the launch of an engineering project, normally after an ini...
Emerging wearable and mobile communication technologies, such as lightweight head-mounted displays (...
Design collaboration relies on cognitive tools such as analog media and digital peripheral devices, ...
peer reviewedWithin the context of the research project ORBIT (Overcoming Breakdowns in Teams with I...
Within the context of the research project ORBIT (Overcoming Breakdowns in Teams with Interactive Ta...
Research on distributed collaboration has predominantly focused on shared electronic media. We have ...
A tension exists between designers ’ comfort with physical artifacts and the need for effective remo...
Abstract. This case study describes collaborative creativity in technology-supported teams with the ...
This paper explores users ’ interpersonal interactions during collaboration around a tabletop displa...
This workshop proposes to bring together researchers who are interested in improving collaborative...
Digital tabletop surfaces afford multiple user interaction and collaboration. Hybrid tabletops that ...
Creativity is a relevant characteristic for people's development as it facilitates the generation of...
Tabletops have been used to support a range of co-located activities, from games to image sorting. H...
Part 1: Long and Short PapersInternational audienceDigital tabletop surfaces afford multiple user in...
In this work in progress paper, we present first results of a collaborative tabletop study that comp...
The preliminary design phase occurs near the launch of an engineering project, normally after an ini...
Emerging wearable and mobile communication technologies, such as lightweight head-mounted displays (...