This paper describes some visual phenomena of human perception in the context of computer based Illustration. Some of these phenomena of the human visual system will be used to introduce an illustrative rendering style for three-dimensional line drawings with enhanced depth cuing to visualize spatial properties of three-dimensional objects. The additional purpose of this paper is to inspire the study of human perception more deeply to derive new non-photorealistic rendering methods that can enhance the visualization of complex spatial concepts and its three-dimensional characteristics
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
Architectural design is often mediated on two-dimensional representation systems and envisioned thre...
Three-dimensional displays may be a more effective way of presenting spatial information to operator...
In this paper we propose a method to create a computer generated image based on knowledge of the hum...
Two approaches are commonly employed in Computer Graphics to design and adjust the appearance of ob...
This paper presents an overview of problems and techniques for visualizing humans. The problematics ...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
A series of experiments that investigate and demonstrate the visual logic of three-dimensional repre...
Summarization: The advent of affordable display technology and seamless integration of real-world sc...
Determining the three-dimensional (3D) layout of the natural environment is an important but difficu...
There was and is written a big amount of literatuře with the topič of three-dimensional imagery, thi...
AbstractThis paper shows how to create a small number of natural interpretations for non-3-D line dr...
This book considers computer vision to be an integral part of the artificial intelligence system. Th...
technical reportThe information content in computer generated images is often overwhelming to visual...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
Architectural design is often mediated on two-dimensional representation systems and envisioned thre...
Three-dimensional displays may be a more effective way of presenting spatial information to operator...
In this paper we propose a method to create a computer generated image based on knowledge of the hum...
Two approaches are commonly employed in Computer Graphics to design and adjust the appearance of ob...
This paper presents an overview of problems and techniques for visualizing humans. The problematics ...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
A series of experiments that investigate and demonstrate the visual logic of three-dimensional repre...
Summarization: The advent of affordable display technology and seamless integration of real-world sc...
Determining the three-dimensional (3D) layout of the natural environment is an important but difficu...
There was and is written a big amount of literatuře with the topič of three-dimensional imagery, thi...
AbstractThis paper shows how to create a small number of natural interpretations for non-3-D line dr...
This book considers computer vision to be an integral part of the artificial intelligence system. Th...
technical reportThe information content in computer generated images is often overwhelming to visual...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
Architectural design is often mediated on two-dimensional representation systems and envisioned thre...
Three-dimensional displays may be a more effective way of presenting spatial information to operator...