We suggest that the dramatically engaging mediation of an experience of place should be built in as a fundamental capability of a compelling and meaningful virtual environment (VE). Our main objective is to develop flexible interactive techniques that supply VE's with a coherent context and make the resulting “virtual place” available to the user in a dramatically engaging way. To support the concept of narrative expressive space, we propose a three-layer multi-purpose spatial mediation framework that utilizes an interactive narrative structure to coordinate stylized dramatic camera work, lighting, effects and sound. We then describe the use of pre-scripted events as a layer in this framework and explain the inherent benefits and problems, ...
This article introduces and describes an emerging discipline, the design of narrative environments. ...
Virtual space is one of the fundamental building blocks of any digital game. It ties directly into t...
Immersive environments surround a participant such that everything they perceive is a part of a new ...
This paper outlines how the dramatization of place/events through cinematic mediation can contribute...
International audienceThe goal of our paper is to demonstrate through artistic experimentation that ...
How is Virtual Reality “narratopological”? How can VR impact the intersection between space construc...
This paper presents a study that explores the use of mediation in virtual environments (VEs) used fo...
We present an accessible interactive narrative tool for creating stories among a virtual populace in...
We present an accessible interactive narrative tool for creating stories among a virtual populace in...
In this paper, we treat VR as a new writing space in the long tradition of inscription. Constructing...
Interactive Drama in 3D worlds has great potential for communicating serious themes, however it can ...
Mindstage is a real-time multi-user 3D virtual environment used to explore the relationships between...
We describe the influence of storytelling on the experience of suspense and immersion in virtual spa...
In this paper we present the results of a qualitative, empirical study exploring the impact of immer...
Increasing emotional engagement in 3-D interactive environments is a hard, but important problem. It...
This article introduces and describes an emerging discipline, the design of narrative environments. ...
Virtual space is one of the fundamental building blocks of any digital game. It ties directly into t...
Immersive environments surround a participant such that everything they perceive is a part of a new ...
This paper outlines how the dramatization of place/events through cinematic mediation can contribute...
International audienceThe goal of our paper is to demonstrate through artistic experimentation that ...
How is Virtual Reality “narratopological”? How can VR impact the intersection between space construc...
This paper presents a study that explores the use of mediation in virtual environments (VEs) used fo...
We present an accessible interactive narrative tool for creating stories among a virtual populace in...
We present an accessible interactive narrative tool for creating stories among a virtual populace in...
In this paper, we treat VR as a new writing space in the long tradition of inscription. Constructing...
Interactive Drama in 3D worlds has great potential for communicating serious themes, however it can ...
Mindstage is a real-time multi-user 3D virtual environment used to explore the relationships between...
We describe the influence of storytelling on the experience of suspense and immersion in virtual spa...
In this paper we present the results of a qualitative, empirical study exploring the impact of immer...
Increasing emotional engagement in 3-D interactive environments is a hard, but important problem. It...
This article introduces and describes an emerging discipline, the design of narrative environments. ...
Virtual space is one of the fundamental building blocks of any digital game. It ties directly into t...
Immersive environments surround a participant such that everything they perceive is a part of a new ...