This paper is concerned with the comprehension of a specific interface: wearable computer, and its potential in reconfiguring the space and body wearer.s perception and experience. Such device is always on, always accessible and it performs its functions to aid and enhance users. experience. By wearing it, another sense of being has been proposed, when it is possible to act simultaneously in physical and digital spaces. The access to other perceptive dimensions as simultaneous operations in different codes, dimensions, spaces, worlds, can project the bodily experience, extend the limits of the space, change the conditions of behaviours, and the measure of things. After a brief explanation about wearable computer, some projects will be prese...
The paper explores how a post-cognitive approach to human perception can help the design of wearable...
By enhancing technological functions to clothes, it is possible to have our behavior or perception e...
Since 1993, members of the MIT Wearable Computing Project have been engaged in a \living experiment,...
In this paper we will show the ideas that are the foundation for the Borderland architecture. We hav...
“Wearable interface devices ” are the key to realizing a wearable computer. However, it is difficult...
The opportunities for wearable technologies go well beyond always-available information displays or ...
The aim of this work is to analyze the constitution of a new collective subject thanks to wearable c...
Mobile devices are becoming more commonplace and part of our daily lives. We have found that wearabl...
This thesis explores the use of wearable computers as mediators for human to human communication. Th...
Wearable computer have mostly been looked on when used in isolation. But the wearable computer with ...
The emergence of immersive virtual worlds opens up new possibilities for fashion designers on how to...
Two dimensional windows based interfaces may not be appropriate for wearable computers. In this pape...
This thesis presents research on wearable computers and their usage in communication. The wearable c...
This paper studies a novel approach advocating the virtual alteration of real-world interfaces throu...
Wearable technology presents a wealth of new HCI issues. In particular, this paper addresses the imp...
The paper explores how a post-cognitive approach to human perception can help the design of wearable...
By enhancing technological functions to clothes, it is possible to have our behavior or perception e...
Since 1993, members of the MIT Wearable Computing Project have been engaged in a \living experiment,...
In this paper we will show the ideas that are the foundation for the Borderland architecture. We hav...
“Wearable interface devices ” are the key to realizing a wearable computer. However, it is difficult...
The opportunities for wearable technologies go well beyond always-available information displays or ...
The aim of this work is to analyze the constitution of a new collective subject thanks to wearable c...
Mobile devices are becoming more commonplace and part of our daily lives. We have found that wearabl...
This thesis explores the use of wearable computers as mediators for human to human communication. Th...
Wearable computer have mostly been looked on when used in isolation. But the wearable computer with ...
The emergence of immersive virtual worlds opens up new possibilities for fashion designers on how to...
Two dimensional windows based interfaces may not be appropriate for wearable computers. In this pape...
This thesis presents research on wearable computers and their usage in communication. The wearable c...
This paper studies a novel approach advocating the virtual alteration of real-world interfaces throu...
Wearable technology presents a wealth of new HCI issues. In particular, this paper addresses the imp...
The paper explores how a post-cognitive approach to human perception can help the design of wearable...
By enhancing technological functions to clothes, it is possible to have our behavior or perception e...
Since 1993, members of the MIT Wearable Computing Project have been engaged in a \living experiment,...