Designing is defined as a process of problem-finding and problem-solving. According to studies, the problem-finding during the early period of designing is the key point for influencing creativity, and the study also indicates that the computer originally used for presenting during the late period of designing can also be used during the early stage, but now we lack studies about creativity and computers. This study uses protocol analysis as an experimental methodology. We hope to clarify the relationship between computers and problem-solving, and to compare the differences between traditional materials and computers when used to discover problems.
In this paper the role of the computer in the creative process is discussed. The main focus is the i...
Since creativity is the ability to produce something novel and unexpected, it has always fascinated ...
This paper presents the results of a survey of CAD users that examined the ways in which their compu...
The new medium of computer-aided design requires changes to the creative problem-solving methodologi...
Today, the computer media has become more and more important in design process. It is not only used ...
This study discusses the use of design media and design creativity in design education. By combining...
Abstract. In this paper we introduce and reflect on current research questions regarding computers a...
The aim of this study was to discover the relationship between problem construction and self-perceiv...
This paper describes the results of a statistical-experimental investigation into the relationship b...
Abstract:- This paper considers recent developments in the psychology of creativity and human/comput...
Abstract: "Creativity is recognizable only in a given context thereby making its definition elusive....
Five years ago, most research in computer science seemed to concentrate on specifying the ways a com...
Products from many domains (art, music, engineering design, literature, etc.) are considered to be c...
This paper examines the relationship between creativity domains and computing tools. It reports on t...
Computers can be used as a key research tool because they allow us to do things that have been diffi...
In this paper the role of the computer in the creative process is discussed. The main focus is the i...
Since creativity is the ability to produce something novel and unexpected, it has always fascinated ...
This paper presents the results of a survey of CAD users that examined the ways in which their compu...
The new medium of computer-aided design requires changes to the creative problem-solving methodologi...
Today, the computer media has become more and more important in design process. It is not only used ...
This study discusses the use of design media and design creativity in design education. By combining...
Abstract. In this paper we introduce and reflect on current research questions regarding computers a...
The aim of this study was to discover the relationship between problem construction and self-perceiv...
This paper describes the results of a statistical-experimental investigation into the relationship b...
Abstract:- This paper considers recent developments in the psychology of creativity and human/comput...
Abstract: "Creativity is recognizable only in a given context thereby making its definition elusive....
Five years ago, most research in computer science seemed to concentrate on specifying the ways a com...
Products from many domains (art, music, engineering design, literature, etc.) are considered to be c...
This paper examines the relationship between creativity domains and computing tools. It reports on t...
Computers can be used as a key research tool because they allow us to do things that have been diffi...
In this paper the role of the computer in the creative process is discussed. The main focus is the i...
Since creativity is the ability to produce something novel and unexpected, it has always fascinated ...
This paper presents the results of a survey of CAD users that examined the ways in which their compu...